Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MCnagai

2
Posts
3
Followers
2
Following
A member registered Sep 14, 2024 · View creator page →

Creator of

Recent community posts

Ah, I see! Sounds like shogi might be more well-known than I expected 🤔
 I’ll talk it over with the team and maybe reconsider the title!

In regular shogi, by the time something like a “try” happens, it would usually end up as a draw by the rules. (Technically there’s a point-counting system, but that’d probably be way too complicated for this game haha.)

If I were to add one extra rule to Classic mode, it’d probably be one of these:

  • Make a “try” a draw or a win
  • Let you use captured pieces

Either way, this was super helpful. Thanks a lot!

Thanks for playing!

Definitely give Modern a try too — it gets quite a bit more complex.

I actually tried the “buy captured sushi” idea during development, but it ended up feeling too much like regular shogi, and the second player was weirdly overpowered against the CPU ; ;

Also, I was surprised you knew shogi! How did you come across it?

I wasn’t sure how well-known shogi was outside Japan, so I changed the English title from “Sushi Shogi” to “SUSHI CHESS.” Maybe I should’ve kept Sushi Shogi after all lol.