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McFunkypants

15
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A member registered Nov 14, 2013 · View creator page →

Creator of

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you and I have a very similar life story. nice work

WONDERFUL! Thank you! =)

(2 edits)

Yes, the issue is exclusively camera speed. For me, it's the keyboard controls that are too fast but mouse could also use a slow down for my personal comfort zone.

p.s. I have to humbly admit I am an outlier who needs slower mouse than the average person. I have poor reflexes/aim/timing and always turn down aim sensitivity on every game I play, for example.

anyways, ideally, (in a perfect world where you have infinite time and energy ♥) myself and hopefully others would get great joy from several sliders! as a celebration of accessibility woot!

less important, since we can change using OS settings:

- mouse sensitivity in general, while selecting and clicking (currently fine for me however)
- mouse sensitivity when rotating the camera specifically (too fast for me but not a big deal)

more important: (for me personally, and because it is currently hardcoded)

- wasd keyboard camera movement speed (maximum camera velocity in world units per second)
- wasd movement acceleration (how soon the camera reaches max speed when holding down the key)
- wasd movement deceleration (how quickly the camera stops moving when you release the key)

(^----- currently wasd camera move speed is my only real issue with this otherwise absolutely delightful piece of a software - it's strange - tried on another computer w a different monitor and it moves way way slower, probably 1/4 the velocity and distance - as intended I'm sure! but on my downstairs 240hz pc it scrolls so fast I often scroll everything offscreen by accident in a fraction of a second - it's too sensitive for me and I move too far and overshoot by a mile) I keep thinking the camera wasd move speed is accidentally coded like like update() { x+= speed } when it should be { x += Time.deltaTime*speed } to account for variable refresh rates. But I could be wrong and respect how complex input stuff is - and how individual and subjective they are.

thanks! and sorry to take your time. I appreciate your hard work and make no demands and request zero rush! file this away on your wishlist of features that would make this great tool even greater

Using the brand new version (yay! thank you!) but for some reason on my PC the mouse sensitivity and wasd move speed is uncomfortably high. 

Feature request: I would be so grateful if someday you added mouse sensitivity and move speed sliders in the preferences. (or even the config text file, happy to edit a value there)

I would personally set them both to about 20% the current speed.

P.S. I have an idea why it's too fast for me: I have a 240hz monitor. Could the move and rotation speeds be framerate-dependent? It feels like the camera moves 4x faster than intended and I keep accidentally scrolling stuff past the edges of the screen even with the lightest fastest tap of wasd I can manage. Using windows 10 and a geforce 1080. Thank you and keep up the lovely work!!

watch out for the naughty one

More awesome non violent FPS action ideas that friends on twitter suggested:

- Play a medic on a battlefield. Completely unarmed, you must run out into artillery fire to render aid and drag wounded comrades back to safety.

- ghostbusters style ectoplasm ghost trapping shooter - don't cross the streams!

- Firefighter in a skyscraper! strategically spray water and rescue civilians

- TAGGER! spray painting shooter, can you cover the town in art while evading the fuzz?

- Litter blaster: zap butts to clean up the city

- Frisbee golf, or play golf with the balls shot from a golfshotgun

- Snowball fights!!!

- Finally, think of nerf/splatoon/paintball: options aplenty if you want the same feel as a military shooter with less gore: paint/slime/water

(1 edit)

Here's my idea for the jam:

"GUNSEED!" an explosive fps where you shoot SEEDS into the mud,
blast WATER onto plants, MACHINEGUN pollen everywhere,
toss plantfood GRENADES, and reap the souls of wheat with your razor sharp SCYTHE
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Another fun idea would be "INSULT FIGHTING"inspired by Monkey Island Sword Fights

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Or how about cake or ice cream decorating with icing blasters and sprinkle cannons!

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Or how about an ARCHERY GAME starring cupid?

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Or a NATURE PHOTOGRAPHY game with a telephoto zoom sniper mechanic!

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Good luck! 

(3 edits)

If you think you are creative enough, I challenge you to make an amazing fast action shooter where you don't HURT anyone; can you think outside the killbox to make something fun without blood and gore and hate? I bet you can't. If you can, you are a game design god.

P.S. Have fun, and please note that I fully respect and play bloody gory violent games all the time and will NOT look down on violent games, this is just a fun creative challenge. BLAST FREELY, gamedev friends! YOU choose what to do, there are no wrong answers.

It was such a joy working on this with you all. There's something really special about this game; it is so chill and friendly, so much to explore with no stress. Thank you, everyone!

so fun!

@Trikki This is a hack of a platformer game engine I coded for a Ludum Dare a few years ago, which itself uses something called JAWSJS, a realy old html5 engine, with some new audio routines from HOWLERJS.

Amazing work and THANK YOU for porting this!

This is so much fun! My son and I really enjoyed playing this on my phone. It was so good I encourage you to continue dev. I want more!

This is a totally rad idea and I wish you pure luck and success and fun in 2017.