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MayFlowers116

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A member registered Jun 13, 2020 · View creator page →

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Really enjoyed playing with this! As others have said, the lack of hints can be a bother, and the minor bugs with merging options can be a annoying, but the core game itself is lots of fun and I enjoyed making myself a cute hung bunny busty kobold gal!

My biggest thing I'd say is: I wish there was more of a point. This is a very fun little toy, but I'd love it if there was more of a purpose to it all. Maybe you're creating OCs to fulfill orders for customers or something? It's fair if all you want is a silly little OC making thing, I mostly would just love something more directed that could push me into longer-form play. That is to say: I really enjoyed the game, and wish there was more. Also, fantastic art!

I absolutely adore this game's concept, and I'd love to see a more complete version of it! 

Unfortunately, there were a few serious issues I had with it as it is.
As other have said: the mouse sensitivity is way too high.
My second issue is clipping into the floor beneath the front of the slime-milking-chair-apparatus; I'd walk near it, usually trying to place or remove jars from the mixer, and I'd suddenly get moved down a few feet and right at the front of the seating, unable to move at, which happened three times to me and forced me to reboot the game each time.
Lastly, I find it difficult to figure out where to click for environmental interactions a lot of the time, such as placing or removing jars and activating devices (frequently I'd grab the girl instead of the jar she just filled). Some sort of highlight on intractable spots/things, or some overlay text when mousing over something you can interact with, would be GREATLY appreciated.
(Also, I'm not sure how intentional this is, but I wasn't able to buy anything from the shop; maybe it's just not implemented yet, but regardless).

But yeah, I absolutely love what this game is doing. I love how the slime girl works, I love shop and crafting sim type games and this seems like a fantastic iteration of the idea, and I'm really excited to see more.

I absolutely adore this game's concept, and I'd love to see a more complete version of it! 

Unfortunately, there were a few serious issues I had with it as it is.
As other have said: the mouse sensitivity is way too high.
My second issue is clipping into the floor beneath the front of the slime-milking-chair-apparatus; I'd walk near it, usually trying to place or remove jars from the mixer, and I'd suddenly get moved down a few feet and right at the front of the seating, unable to move at, which happened three times to me and forced me to reboot the game each time.
Lastly, I find it difficult to figure out where to click for environmental interactions a lot of the time, such as placing or removing jars and activating devices (frequently I'd grab the girl instead of the jar she just filled). Some sort of highlight on intractable spots/things, or some overlay text when mousing over something you can interact with, would be GREATLY appreciated.
(Also, I'm not sure how intentional this is, but I wasn't able to buy anything from the shop; maybe it's just not implemented yet, but regardless).

But yeah, I absolutely love what this game is doing. I love how the slime girl works, I love shop and crafting sim type games and this seems like a fantastic iteration of the idea, and I'm really excited to see more.

Really enjoyed this! The narrative at play really does it for me, and I overall love the general premise of "please a subject to the point of torture." Really great!

(1 edit)

Howdy, for some reason the link ain't working for me? I found out via tumblr, link there didn't work, and this link here don't work either.

(Edit: holy shit, you made Grimm's Hollow? Loved that game! Need to finish it some time)

Thank you very much! It's appreciated!

These look amazing! I'd like to use them, but I have a licensing question.

I don't have the base Time Fantasy pack or any related packs. In a comment on the Time Fantasy characters pack, you state that commercial use of the assets is fine. Does that apply to this pack as well, and/or do I need to purchase the base pack to receive commercial use licensing? I just wanna be thorough, and make sure I'm not using anything I'm not allowed to use.

Thank you very much for your time!

I am a fool who thought she needed Pyxel Edit to access these, so I'm leaving this comment here for others trying to open these files.

You need a program like 7-zip or winzip to unzip the file from .rar to a typical folder.