1 seems to require 2 first, So I guess 2? Will definitely require a way to distinguish in the AI types(classes?) in the decision tree.
maybe_michael
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A member registered Apr 24, 2016 · View creator page →
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HI! Just downloaded and played the first couple of challenges. The idea is great and I hope it will be extended to include multiple bot types.
For now may biggest problem are:
- no volume controls (I simply don't want to modify the master volume settings to make the game quieter)
- music speed-up while fast forwarding
- negation symbol seems a bit confusing
- no ability to save/load AI trees
- no group select on AI edit view (would help with organizing the boxes)
I hope you will manage to expand this proof of concept into a full fledged game.