yeah, unfortunetly the health isn't unlimited because that would be too OP lol. the mystique of the game is wanting to see what lies at the end. Thanks for playing!
Thank you! procedurally animating the creature was such a pain and took forever. And I'm well aware of the cheese thing with going to the side I just didn't have time to fix it unfortunetly
We tried to balance the probabilities of the moves appearing as best we could. We had other fun moves that we wanted to add for complexity too, hoping to make "Move Forward" rarer but still fair. Unfortunately we just didn't have enough time. Thank you for the feedback!