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MaxterDing

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A member registered May 18, 2023

Recent community posts

(1 edit)

Is there any way to have shaderglass work in a full screen game like how RTSS crosshair does? It works great but on modern titles playing on borderless fullscreen through glass mode causes lack in performance.  Maybe there is a way already and I just don’t know how to do it? Id say it’s definitely possible tho either with another third party program or the right coding.

Edit: I’m using reshade on shaderglass which is why it’s more intensive and has more input delay. I’ve noticed that hovering over shaderglass while in a fullscreen game fixes input delay like a screen filter. But I don’t know how to have shaderglass stay in a fullscreen game. Clicking on shaderglass while in full screen just shows the yellow border lines which makes me more convinced it could work.