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Maxsito

75
Posts
6
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A member registered Jun 13, 2020 · View creator page →

Creator of

Recent community posts

This was a treat to play! Well done!!

Rythm game crafter was not something I expected but you've made it work so well!

Really cute game! The menus felt overwhelming without instructions though

Was confused at first because I couldn't move before I realized it was an idle game lol. Exquisite duck art :)

I enjoyed the bullet hell! The lack of iframes was brutal sometimes. But, the tells were really well done.

I thought the bee was cute. I agree with the other comments that the being able to move and modify the Beecons made it  a little bit less of a puzzle game and more of a game of patience and timing which felt a bit misleading, but I still enjoyed myself.

Cute game, I tend to love shopping games :D The little growing animations were well done.

I thought the beginning walk was a bit unnecessary.

I mean I played for a really long time, but I was constantly waiting for like the roguelite part where I died. I think if there was like some mechanics that made the match 3 more and more difficult it would be awesome!!

Story games always feel a bit hard when this short, but I enjoyed what you made :)

I have heard heaven, and now I'm blessed. Cutest game ever

Good premise; i feel bad for the bee. I would love some more obstacles or enemies that make the game harder.

Neat little game, I got stuck in an area with 4 of the confusion attack enemies, which did mess with me a lot

this game is so peak

me when i flip burgs

Lovely art. Well put together; my biggest issue is that there isn't that much content! I wish you best in your game dev journey :)

Unfortunately could not get past the grapple section on keyboard, the grapple kept pulling me up and in, but then I'd lose all momentum to get to the other side. I like the concept a lot, but unfortunately I got skill diffed.

Excellent vibe! Love the art and little details. I felt bad just looking at the description for the correct combos, I think the game would definitely benefit from a trial-and-feedback system for figuring out the correct environments.

Cute little delivery game. Only critique is that the camera would snap me to a specific angle every so often, which did take me out of the experience. Otherwise, really cute and charming!

I love rhythm games! In the endless mode, there was a little stuttering; I played in the mozilla firefox browser in full screen if that is helpful knowledge. I also liked the waddle pig art :)) Great game! I hope to see more in the future.

Cute game! It was a little difficult understanding what to do in the beginning, but i ended figuring it out. If the seeds were the same art as the icons, that might have helped. 

Got all the way to day 10! Went for sentience, because the drag and drop was being very finnicky with some plant hitboxes. The music did get a little too loopy, which made it feel less fun for long term play, but other than that, solid game! Would love to see more plant variation and or random events that might occur after a random day!

Ahh, i wish it was longer. I really wish there were more options. Wonderful premise :))

Charming and actually engaging, love this

Fun level designs and great art.

Platformers aren't usually my thing, but the game was really neat with the puzzles involving the multiple states. For something done in 12 hours, that's very solid work! 

Really polished gameplay loop, really liked the QTE's that popped up! The horror aspect was not expected but a welcome surprise, great job!

Hitboxes of the fox felt a little bit too wide on the jump, it was very hard to not hit the stumps, and I didn't quite get how to play right off the start. Got the hang of it though, only critique would be that the grass seems to not match any of the other art, but then again, charming!

 I thought the cutscene at the beginning was cute. 

I think the minigames were solid choices.  The difficulty curve for the pond game was pretty intense and how reliable the bar was visually seemed to fail when I was sure it was timed correctly.

I love judging balls

Absolutely beautiful!

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Great take on a matching game!

Absolutely adorable characters!

Thanks so much!!

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Exceptional art, and a lot of it too! Loved meeting all the new people and trying to predict what kinds of flowers they would want the next day. Very engaging!

Only minor issue is that dragging the flowers out of their vases is a bit tedious since there are so many, and I kept losing flowers off the edge of the screen when tossing them due to impatience :p

I also accidentally interacted with the bed once while holding a basket, and that basket was stuck there for the rest of the game. 

me BIG bug :)

Some instructions and a win con would be helpful. The objective seems to be to purchase as many objects for as little as possible. I found myself putting one gold and spamming the buy button because i optimize the fun out of my games. 

Suggestions that you do not need to take

1. To discourage the player from spamming, there could be a penalty for failing a purchase (maybe losing money or stats)

2. As an objective, there could be a goal amount of objects you need to get. Maybe you can sell the objects to get more gold, in which you can buy more objects. The infinite loop could be to go higher and higher with more expensive items.


That being said, thanks for making!

wonderful use of theme. Solid gameplay, and I do appreciate the alternating paths; it must have taken a bit to plan the puzzles. The customization is really cute. Just one note, I noticed the game started to lag after I I completed the loop four times (i was having fun). I didn't consider this in my rating, but it might be something to look into if you also experienced this.

Lovely art style!

Great ambiance!

Very cute art! Very charming :)