Sounds like a good idea. How about "missing"?
MaxPrimeDE
Creator of
Recent community posts
Yeah. The box can deffinetly be tricky to aim your throw with but that's also the reason for why you gain twice as many points for hitting an enemy with it than hitting them with the horizontally flying rock. On that note there was also planed to be a third throable that would have been even more difficult. Randomly bananas were supposed to spawn and had a monky grabbed one they would have gotten a speedbost but if you managed to grabb them you could have tosse them like a bomerang but if you didn't catch / jump over them when they return you woul have lost a lot of points. Unfortuantely I had to scrapp hat idea because I ran out of time. Instead the banana got replaced by the battery that speeds up the player. But yeah. If I ever make an updated version I'll probably add indicators that show you where you will throw stuff.
Overall a nice game. For further levels using the side switching I'd recommen also switching A/D because it's kinda confusing if pressing what once was right now moves you to the left. I also had a bug on the final level where the music cut out once the level started and I thought for a moment that this would turn into a horror game.


