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maximecayet

41
Posts
1
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A member registered 20 days ago · View creator page →

Creator of

Recent community posts

hi, cool game, i think based on this mechanic you can develop something more and going in some ways like "Inscryption" like cursed and meta-game

Hey, your game has really cool music and the graphics are very polished. Just one thing I didn't quite get: I made some progress and got past the first trap, but then I got killed by the mousetrap. When I respawned, that little blue (aquatic?) strip kept killing me, and I didn't understand why. But it's a really great game!

i like the cozy vibe who is mixing a lot of different styles !

Wow, impressive—the aesthetic works really well. It reminded me of the game *Chants of Sennaar*.

Yeahhhhhh, your game is really polished; it reminded me of a mix between EarthBound and Undertale.

hiiiiii, cool aesthetis, i like the keygen music !

haha i found so funny the little rats in costume, well done !

Hello! There's a great overall atmosphere in the game—kind of nocturnal and eerie. However, I played in the browser and the controls were tricky; I could only use the mouse. So, maybe include some more instructions on that, but great work.

The mysterious atmosphere is created by beautiful visuals, a compelling world, and an interesting soundtrack. However, I think the game would benefit from providing the player with more guidance (affordance and UI).

A cute game; I like the fact that you fall asleep instead of suffering a dramatic video game death. I also find the contrast between the "trust no one" theme and the game's cute, pastel aesthetic interesting.

The high-octane techno vibe brings the game *Arctic Eggs* to mind. It’s a really fun game that would benefit from a few extra pointers—specifically regarding affordances or the UI.

The game lagged sometimes, but I really like the "Epic/Men in Black/Manga" art style.

The game has a really nice vibe, though it could perhaps be a bit clearer at times with the instructions given to the player. For instance, one detail: when I scroll down the young woman's profile to decide whether to match or not...

Bravo,the game delivers a great horror experience and features good storytelling.

Yeah, your game has that little weird touch I really love. The game's economy is really good, and, I don't know why, it reminded me of the "Chaos Garden" from *Sonic Adventure 2: Battle*! Thanks for the game.

I think your game is really cute, with a beautifully polished atmosphere. I liked the *Animal Crossing*-style gibberish spoken by the character. And for some reason, all that electronic device interface stuff reminded me of the spaceship in *Outer Wilds*.

The game runs really sluggishly on my computer, but I like the overall aesthetic.

Hi, I find the game really polished and the visuals look great. Well done.

The aesthetic is consistent and polished. It would be perfect with subtitles for when the tutorial voice speaks.

cool and interessant economic system

interssant glitch aesthetic

A very cute game with a genuine in-game economy,well done.

I think the idea has potential, but it would be better with more UI so it's clearer which buttons to press and where the game is heading.

i like the concept of yur game !

funny game !

I really liked the art style of your game,the monsters and the slightly creepy, horror vibe. That said, I think the game might be a bit tough, and you can't afford to mess up the QTEs? But otherwise, it's really cool.

The game has a really nice atmosphere, with the darkness surrounding the player and the "galactic horror" art style. However, I think it would be much better to indicate which buttons the player needs to press (especially for doors and the mouse-click to shoot). The game would also be more enjoyable with some ambient sound.

Your game has great visuals and an artistic, poetic atmosphere, but I didn't figure out how to light the torches.

Your game has an interesting premise and good artwork. However, if you want people to play it in a browser via HTML, it would be a good idea to re-upload it to itch.io directly as an HTML build rather than a downloadable file. Unfortunately, after I collected three coins, the character glitched out and shot straight to the very top of the screen.

Your game has an interesting premise and good artwork. However, if you want people to play it in a browser via HTML, it would be a good idea to re-upload it to itch.io directly as an HTML build rather than a downloadable file. Unfortunately, after I collected three coins, the character glitched out and shot straight to the very top of the screen.

The game seems to have a good art style. Please indicate which buttons the player needs to press to play. Also, the game has a launch bug right after the title screen

cool visual

the concept look cool but the game is not lauching on my navigator

Okay, the concept is interesting—it's sort of a "meta-video game," and it reminded me of a segment in *WarioWare* where you also have to play a Game Boy on the sly. That said, I think the controls need to be explained a bit more clearly to the player. The room feels a little too dark, and I think I would have liked a bit more camera sensitivity. But otherwise, it's a good game.

The game's atmosphere and graphics are cute; I found it quite funny how the character's "ahhhhh" scream suddenly breaks the silence.I thought that was amusing. Perhaps you could explain the controls to the player when the game starts?

I downloaded the game but my controller didn't take it into account, could you make it playable with the keyboard?

I really like the atmosphere of the menu screen; I would have liked to see more gameplay built around that 3D style.

The visuals and the hand are pretty good, but I didn't understand where to go next in the game.

The concept is interesting and it feels well polished, but it's sometimes hard to follow with all the information on the UI.