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Maxime_itch

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A member registered Oct 01, 2024 · View creator page →

Creator of

Recent community posts

Thank you so much for your feedback, we're really glad you enjoyed the crystal mechanic and the flashlight resource management!
Lighting and level design were key focuses for us, so it’s great to hear they made an impression.

Regarding the inventory system: I’m the sole programmer on the project, so it’ll take a bit of time, but I definitely plan to improve it in future updates. Thanks again for playing and for the encouraging words!

Thank you for your feedback, and we're really glad you liked the visuals!
No ray tracing here, it's all done with Unreal Engine's default lighting and a post process volume to tweak the mood and colors.

As for the colored crystals, you're totally right. We’re aware that the mechanics weren’t very clear, and we’ll definitely improve the guidance and pacing in future versions (and maybe even add a sprint button 😉). Thanks again for playing!

Hey! I think you may have only shared the .exe file of your game. To make it work on other computers, it usually needs the other files/folders from the build too. Maybe try zipping the whole build folder and sharing that?

Merci beaucoup pour votre commentaire.
Toute notre équipe de développement vous en est reconnaissante.