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matty

40
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A member registered Jan 23, 2023 · View creator page →

Creator of

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I liked the visuals a lot! Well done!

Very cool concept for a game!! 

I loved the effect of the tower burning down. Very cool!

Very stressful, yet cool concept for a platformer! Well done!

My current high-score!Off of player feedback I think I will look into rebalancing. Currently I'm thinking of increasing bomb frequency with current score, as opposed to time.

Very cool concept for a game! I got stumped a few times, so I was very grateful for the hint system!

I love that the gun became a method of movement as well as a weapon! Really made me think twice before killing an enemy. I think potentially some part could've been a bit more enjoyable if the player fell a bit slower, but overall great game!

Very creative concept for a short puzzle platformer. Great job!

Made me realize i'm a lot better at touch typing than I thought! Great work!

Would love to play more of this game if you decided to expand it! My one complaint would be I think assigning an agent to some work could be made a bit smoother.

 Very neat concept for a puzzle game! Reminds me of the Sootopolis gym from Pokemon.

Having the loading screen be reminiscent of windows was genius! Very well thought out puzzles, great job!

Very cute game! Great job :]

Very creative and enjoyable concept for a puzzle game! The mechanics were very intuitive from the jump. Great work!!!

Very easy to hop into game!! The tutorial made it very clear how to play. Great work.

I've especially enjoyed games that have taken countdown to mean 'expending a resource until your out' and this is a very fun version of that concept. Great work :]

Really incredible what you were able to accomplish with this game in such a short amount of time! Fantastic narrative, if I had one criticism, I think the actual gameplay could've been a bit more engaging, but for what its worth I think the narrative was able to carry this game on its own :]

Such a fun idea!! Whenever he went into 'zen mode' I could feel his stress being transferred over to me! Great work and great visual style!

The visuals are amazing and its a very unique concept for a game! Great work!

Very unique perspective which I thought suited the game well!!

Very visually pretty game!! I would've liked to be able to drag contracts straight into the submission hole instead of having to exit out of the contract and find it on the table, but besides that really solid and pretty game :]

Players movement was very enjoyable! Lagged a bit for me, idk if thats just me or if its just all 3D games when they get web exported.

Fun concept! Think I might've enjoyed it a bit more if the drone hovered instead of having to time jumping it over a pit, but still was very enjoyable!

Definitely my favorite game i've played this jam so far! A very creative use of the theme, and a very unique roguelike!! Very well done :]

Very fun clicker game! Personally would have enjoyed it more if I could hold down the mouse button instead of repeatedly clicking, but that's just personal preference!

I was going for that kind of an arcade game feel! Although perhaps its a bit too difficult for a jam game most people will play for a couple of minutes...

I really liked the enemy health being shown on the clock faces, despite it being somewhat hard to read, but I thought the players movement could perhaps be made to feel more fluid

Very well done!

Being able to break walls at the expense of some time is a very cool mechanic! Good work :]

I loved the style of the 3D models! It actually ended up running fine for me in browser :)

this was a very fun narrative experience! i hope you continue working on it

This game is seriously cool! Very impressive narrative for the amount of time given for the jam!

very polished and fun to play! the colors chosen almost look like eink!

Using torches as the weapon was very cool! Having to choose between seeing or killing an enemy made me play a lot more defensively than I usually would. Very cool concept!

Wow! Very detailed game for such a short development period! Great work :]

I got distracted from the gameplay and just drank loads of beer with my son

Really enjoyed this!!! I really like the crisp neon coloring you went for, its very pretty!

i love puzzle games like this! very creative :]

buddy does NOT have the will of D!
Loved the art direction of the game and the grappling mechanic was incredibly satisfying!
It lagged for me as well quite a bit, think that's a risk of web exports unfortunately, if you continue working on it I'd love to play a desktop version if you'd consider porting it to a desktop format!!!

Very cute animations at the beginning!
Potentially I would've removed the cooldown? That way it would play more smooth and the players would be less likely to misclick and land on garlic?

Loved this!! Duck Party 4 Lyfe!!!