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mattshirley

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A member registered Mar 14, 2022

Recent community posts

That's really cool! I've been working on a modified version of Feendrache's animator https://feendrache.itch.io/mana-seed-character-animator-for-unity. It aids in building animations and attaching them to animators. One big thing I've added so far is support for blend trees in the animator. It's a ways off from being releasable, but I'd like to ask the author to formally release their code under a permissive license so I can release mine. But it very nicely fills the gap between Sprite Importer and Paper Doll.

No worries at all! I got it working, I was a little intimidated by the shader system. It's working great! Using your tools all together makes a great workflow.

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Hello! I'm a big fan of your Sprite Importer and Paper Doll assets and want to use this one as well. But had a question regarding this issue that I am currently encountering: https://direpixel.itch.io/mana-seed-shaders-for-unity/devlog/703312/unity-20211-...

I don't have any experience with the shader system. Can you provide a step by step guide to getting this to work in later versions of Unity? Do I need to go through each of the 30 shaders and for each Replace Color value set a Range value of 0.1? I just want to make sure I understand exactly what needs to be done since it will take a little bit of work. I'm on Unity 2022.3 btw.

I'd love more animals and wildlife in this style.