You can get access to the full Android version by backing us on SubscribeStar.
Mattrex
Recent community posts
Before two months ago, only the Android version was available on Itch because of legal limitations. As of two months ago, that issue has been resolved, and the game is now available on PC, Mac, and Linux on Itch as well.
You are probably looking at old comments from before the desktop versions were made available.
I am not sure what you mean by "atualization", but assuming you've purchased the game through Steam or Itch, you will never need to pay again. Access via SubscribeStar backing lasts for as long as you've subscribed, though if you back at the $20 level you will also receive a complementary Steam key as one of your rewards.
Even if retrieving captives were in the spirit of the game, which it isn't, the writing overhead to achieve such a task would be immense. There are a dozen giftable captives and six hordes, making for 72 unique combinations, and if you could retrieve them, we'd need to program logic and write scenes for every return scene, plus write conditionals in other scenes for every possible circumstance in which a character might have been given to a horde and retrieved. You're looking at probably 80,000 words, minimum, to achieve that goal, which is already the length of an average novel and is more words than many games have in them from start to finish.
On top of all that, we would need to re-evaluate the game logic and narrative flow for almost every scene that involves a giftable captive throughout the entire game to make sure that scenes only happen when they're supposed to. The narrative complexity of the game is already very high and adding even more to that would ensure we weren't doing anything else for a very long time.
Ultimately, it is neither in the spirit of the game nor feasible in scope to add such a feature.
There are legal and technical issues with selling games through multiple storefronts that complicate the matter. We would like to sell desktop versions through both Steam and Itch eventually, but for now we're already delicately balancing a lot of administrative overhead. Selling the Android version through Itch is less complicated because this version is only available through Itch (or as a SubscribeStar backer reward).