I don't quite know what to say about this one. I admire the intent, but the whole game sort of collapses towards the end, IMO. I know that the intention of the later levels was to really emphasize monotony and frustration, but eventually that passed. Eventually I was just...bored.
There was so much work done on the aesthetics and on cool ideas that I don't want to hit you too hard for that. Still, the pacing is genuinely broken. I want to recommend this to friends, but I keep waffling back and forth on whatever conversations we have.
Y'all are incredibly talented, and I hope this is the beginning of a great career in game dev. Unfortunately, this didn't do much for me.