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Matt

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A member registered Feb 05, 2023

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Matt reporting here.

I played this version of Pizza Tower Sage 2019 Demo expecting to be an unreleased update or a beta build, I was wrong when I entered the game, it sent me to the typical Sage 2019 intro, but when it finished I was in a different place.

This didn't felt like the original demo, Snick had grey shoes and a grey hat, I don't know why this change, it's visual but, I don't like it.

I entered to the hub, expecting to be a tutorial or something, I want to clarify here that Peppino wasn't wearing the Sage Blue clothes in all the demo, that's something that made me realize this couldn't be the typical demo we all used to play back in the day.

There was no tutorial, the hub was more empty, in the place that Snick should be in the demo, it was only a chair, nothing else asides the computers that send you to the levels, for some reason these were changed? Pizzascape was just named as "Castle", Ancient Cheese as "Ancient" and Bloodsauce Dungeon was just "Dungeon"

I don't understand the change of the names, but that doesn't matter, the music that should be playing was changed to a piano song that didn't fit to the theme of this demo, I went to the Cowboy Task room and it was, empty, nothing asides a big room without tasks or the cube to play as Snick.

After that, I entered to Medieval, the level was completly different, lack of enemies, secrets, toppins, etc. 

When I got into the last room where Pillar John is supposed to be, it wasn't there, it was just Snick sitting there, when I approached to him, he said to me if I wanted to play with him, I really don't understand what he meant to, what kind of game? 

I figured out later, he sent me to a long room, after running for a while, I went to a different place, everything was burning, and Snick appeared.

"READY OR NOT, HERE I COME!" where the words he said to me before he chased me during the whole room, I got cornered and Snick got me, he sent me to the typical times up room, but instead of the "Times Up" text appearing, it was a hand that slammed Peppino and sent me back to the hub.

After getting back to the hub, I decided to go to Ancient, I was surprised with the level change, and something new. A dense red fog was in the level, covering the whole level and being difficult to see, when I got into Pillar John's room, instead of John, it was a huge block that acted as John, but it had a human face look a like? I don't know how to explain what was that thing.

I succesfully escaped the level, I didn't wanted to see what happened if I runned out of time.

Dungeon was next, first room it looked like the gate was locked, no way to go to that part like the original demo, the whole level had different level design, tiles and background, like Ancient, a fog was present here, it was a dense white fog.

Two new enemies where here, a thing that looked like Snick and was very fast, but still I could defeat it by using the grabdash or machrunning, and there was also, a Shadow?? it acted like Snick in the demo, it wasn't a huge problem, the rest was just me meeting again that red thing that acted as John and escaping the level, for some reason, the wall that I couldn't break before Pizza Time, it was now breakable, I escaped the level succesfully.

Challenge, It was mostly the same, just instead of starting in Pizzascape, I started in John Gutter, Snick finally appeared like in the original challenge from the demo, but when it was close to me or enough time passed when he was on screen, he was more faster.

After I finished the challenge, something was written close to the hallway that sends to the cowboy task room, saying that I need to go there, when I went to the cowboy task room, a door that wasn't there before appeared, I get into it and sent me to a different room, it was very empty, until I found a different door, I went to it and Snick seemed to talk to me, I didn't understand a single word he said to me, after that, I was sent to the outside, Peppino was gone along with the Sage 2019 building.

The only visible thing from Peppino was the hud.


I still don't understand what Snick tried to said to me, he seemed to be a soul trapped in this version? I don't know, and I hope I don't touch this game ever in my life, I'm scared of this experience.



Matt out.

(1 edit)

fact: mostly the entire LHPP Lunatic mode thing IS possible to work on Sage 2019 lol

Good demo, very short, kinda buggy but still, good demo..

Is it me or 1.5.4 has an error with the FMOD files?

(1 edit)

not much, porting the LHPP lunatic mode flag animations, the animation seems to work perfectly + extra chars, its more easy to add other characters in older builds

I was very bored so I decided to fix some code from Noise, like the grab dash for example, this didn't turned that good (I had the idea to add other stuff to your mod lol)