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Matthew

5
Posts
1
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A member registered Oct 17, 2022

Recent community posts

(6 edits)

Please:

Reduce: 

  • Rockster Spawn duration price, 
  • Bally Health and Move speed prices.
  • Building damage and reload duration prices.
  • instant spawn max and shield max!

Remove 

  • max Bally spawn duration
  • max Bally instant spawn chance
  • max Rockster instant spawn chance
  • max Rockster shield (why is this limited? I kill Rocksters instantly even at max shield!)
  • max RP per level (why is this even limited!?!????)

Increase:

  • Money made from Ballys (is it really fair to have to pay 42,800,000,000,000,000,000,000,000,000 (4.28e28) Coins to ONLY increase Bally's income by 2,620,000? You do realise that no one will EVER have this much money even if they play every second of every day for the rest of their life? This is a bug! It's IMPOSSIBLE to ever reach this number!
  • Money made from Rockster(I have to pay 1,630,000,000,000,000,000,000 (1.63e21) to increase Rockster income by ONLY 26%!?)
  • Increase RP made, at my 250 RP per minute it's far too slow to buy new things!

See the video below, I will always be stuck in the billions in Coins and millions in RP, never reaching trillions in Coins and impossible to ever reach a billion RP.


I did 3 experiments to find the best monster to kill. The conclusion is that having both Bally and Rockster brings in the most money and RP.

______________________________________

Bally only: 

start: 

1.13B 2.24M

~30 minutes later~

end: 

54.74B 2.65M

difference: 

53.61B 0.41M

______________________________________

Rockster only:

start: 

54.74B 2.65M

~30 minutes later~

end: 

104.49B 3.11M

difference: 

49.75B 0.46M

______________________________________

Both Bally and Rockster: 

start: 

104.49B 3.11M

~30 minutes later~

end: 

178.38B 3.71M

difference: 

73.89B 0.60M

______________________________________

There is no reason to go above 100 health, 30 speed and 1 Max count for Rockster because the benefits are tiny while the drawbacks are huge.

There's also no reason to go above ~5.5 health and ~445 speed for Bally as the benefits are also tiny while the drawbacks can be huge in both wasting money to increase and losing out on income when they stop being killed instantly.

Don't look at my current coins lol

This isn't beneficial, the amount of RP you get doing this is barely worth doing

lol this is a non-issue. The number of rebirths you can do is not important or beneficial, what's beneficial is the amount of RP you get from them and this is a very low way of generating RP