Thanks, I'm glad you liked it!
mathidiot
Creator of
Recent community posts
This game is very neat!
I've never played a lidar game, but seeing everything update in real time is cool. I like the weeping angel effect on the enemies as you lidar them.
I did find myself being frustrated at how slow I was moving though. I think it would be nice to have a sprint button that inadvertently speeds up lidars going away and how quick enemies move. It's a riskier form of movement, but also gives you the opportunity to move faster than a snails pace in a massive maze.
Help, I can't stop drinking soup. 10/10.
But in all seriousness, I think the game is cute. Unfortunately, there's not much of a game as I see right now. I definitely can see a game where you constantly find yourself going back to that loop, but it slowly destroys your lifestyle. The food gets worse, the sleep gets shorter, the work becomes monotonous, etc etc.
Great work, nonetheless!
If you run into bugs, let me know here
Hopefully there are no bugs, but no project is perfect! If you run into something, I'll be sure to try and resolve any issues.
(Any issues during the game jam this was submitted will likely go un-fixed until after judging is over) Though this won't stop me from sh ipping out personal builds in the mean time!
This game is really neat! I like the concept of being able to take fallen enemies as part of your own alliance! The music was very fitting, and I liked the enemies with their animations. Very well done!
I did run into some performance issues with summoning and dying, as my game would freeze, but this is a game jam we're talking. Figured I'd point that bit out in case it went under the radar.


