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mathabs

21
Posts
A member registered Jan 21, 2022 · View creator page →

Creator of

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I really enjoyed the game, especially the swinging mechanic! I also like the music! However, one small thing that could be improved is that the third level is a lot harder than the second level.

I wasn't able to rotate the blocks for some reason, which meant that I couldn't proceed. However, the game's art and idea seem really cool!

I liked the game, once I figured out the rules. However, it took me some time to figure them out, so a tutorial would help. I also liked the art. Overall, I liked the game!

I liked how polished your game was. However, I found it a bit too fast-paced and chaotic, especially with the bullets coming out of nowhere. Overall, great job!

I was a bit confused about what to do, so maybe a tutorial would help. Also, I didn't really like the music. However, I liked the art and it was kind of satisfying seeing the planets orbit. Overall, great job, especially considering how little time you guys had!

Nice game! I liked the artwork! I tried just the first level and found it too difficult. Perhaps you could add an easier level, or make the rope a bit shorter... Or maybe I just have a skill issue...I liked the music, but I didn't really like the lose sound effect. I also found a bug where you can go through the walls. Overall, I really enjoyed your game!

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Thanks for your feedback! I was hoping that I could include every node for the tutorial, but I ran out of time... For the nodes not working, I believe that you're right. For the bug in the scoring, I'd gotten that issue before, but I'm not sure why it's popping up again... I assume it's because the score is not being cleared, but I'll have to check again. I'll also try to figure out what's wrong with the done button. Also, I believe you can skip the tutorial with enter, or is that broken? I'll try to fix all of these bugs in the post-jam game!

Thanks for your feedback, and I'm glad you enjoyed it! I noticed that the nodes didn't work properly, but very late in the jam, so there was not much I could do about it. I suspect that it's because the connections are getting in the way, but I'll have to investigate some more. Also, I agree that it would be helpful to have a point target, I just didn't get around to adding it. I realized that the done button didn't work for some of the levels, but it wasn't too late. Hopefully, I'll be able to fix these issues in the post-jam version!

Thanks!

Thanks for playing Graphloop! I thought about showing a target score, but I was low on time, since I created the levels at the very end of the jam, and so I didn't have time to do that. However, I'm going to add that for the post-jam version, as well as more levels!

Thanks!

Sorry about that. I'll try to add secondary buttons for that in the post-jam version, but I'm not sure what it should be.

Thanks! Sorry about the absence of music.. I wasn't able to find music for the game that I could use, due to copyright.

Thanks!

Thanks!

Thanks!

Hi, can we add additional builds of our games after the deadline?

Thanks  for the feedback! :D Unfortunately, I didn't have very much time, so I had to compromise on the level design.

Sorry for the terrible game without audio, I had joined the jam a couple of hours before it ended, so I didn't have time for those.

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Same. For some reason, it wasn't letting me submit my game.

When you are editing the settings, you are immune to spikes. When you exit the settings part, you can't jump, so you are stuck in the spikes and you can't do anything.