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Mateon1

4
Posts
A member registered Jan 10, 2017

Recent community posts

Huh, I would have thought the fix would be to make plates not get stuck in place unless released by the player. Good to see the game is improving, will wait for Steam demo and definitely buy the full game.

My 1 hour run ended due to a mess of large plates and activated magnets getting stuck in the tube, and due to how high it was I could not unjam it before the height check respawned me. Definitely need to fix that for full release.

(1 edit)

I instantly crashed the game when fighting against Veetle with strength 6 and losing the dice roll. lol

Pastebin with error: https://paste.sh/zwiqwMFC#ywFGrywxWiMvgUM5Usgusqhj

EDIT: Exact same thing happens when fighting Vito as Evil. FWIW I'm using Firefox

Honestly, this game is pretty bad. It barely qualifies as a game, IMO. It's not fun to play, it's just waiting for money to accumulate while the quests slowly tick up. The game 'mechanics' barely interact with each other, so buying the decorations feels pointless.

The pixel art is really good, but that doesn't save the game from mediocrity.

It could turn into an interesting game with a lot of work and some redesign around the core 'serving orders' loop.