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Mateleoen

15
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2
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A member registered Mar 05, 2025 · View creator page →

Creator of

Recent community posts

Its a impressive platformer for 2 days

Thanks for your feedback. We appreciate it and look forward to polishing some of the issues 

birb

Thanks so much for playing. 

We are planning to revisit the game next month to fix some visual issues and add some scrapped content. I will definitely take your comment into account and see how we can rework the controls.

Glad you had a good time, thanks for playing

Thanks for playing

I thought I got one of the combo breeds but there wasnt any indicator. I assumed there would be one because of the "x" next to the combo breeds but if it isnt a bug I definitely suggest adding some indicator.


Other than that, it's a very well put together game. The art is cute, the sound effects are spot on for what you are going for, and the gameplay is pretty addictive and at times rageinducing, haha.

Very impressive. The concept is ambitious but you ended up having alot of fun content

Very cute art. It was fun to play, and  impressive to have been made in just 2 days. Its pretty easy to sit in a corner where no fish can reach you. If you are interested in revisiting the game, it would be cool to see more dynamic movement from the fish

I don't know if im missing something, but I keep losing after 3. I do not understand what I am meant to do to not lose.

great job making this in just 2 days. The only issue i had was some lag, and it froze around 4 mutations in on my 3rd try

great job making this in just 2 days. The only issue i had was some lag, and it froze around 4 mutations in on my 3rd try

Im not much of a tower defence player but i can still see the quality work put into it. My only critisism is that not being able to plant or upgrade new followers for the first 3 rounds seems redundent. It has the player watching more then playing. I don't know if thats a common thing in tower defence games but it felt off to me.

If you are interested in expanding the game, it might be a cool idea to add a shovel or item that allows players to move planted flowers before a wave. I found its easy to click a little off screen or behind the ui and accidently plant a flower out of range.

I experienced alot of lag at times  but other then that its a fun game. 

I couldnt get past 6 bananas as I kept having this bug where when i'd try climbing a wall my character would be stuck moving left momentarily and I was unable to jump right.