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Master Pose

124
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A member registered May 02, 2017 · View creator page →

Creator of

Recent community posts

Thanks for your kind words!

I was developing one thanks to your previous suggestion, but someone beat me to the race of releasing it haha! And it’s free! https://www.construct.net/en/make-games/addons/1374/newgroundsio-api/documentation

Also, if you have problems with any plugin of mine, I’m always reachable through Discord

Hello, thanks for the interest. I can’t speak with certainty about the future, but currently all my plugins work, and those who use SDKv1 will be updated to SDKv2 (except for one*), as is the case with SnapTo which I already updated a while ago.

I plan to give support to all my plugins I release as long as I’m active as a Construct developer or it’s somewhat profitable. And I have been a Construct developer for over 10 years, and don’t see myself using another engine. And the income I get is getting better the more plugins I contribute to the community, and in some years I should be able to have more time to get focus on Master Pose as a whole. So both sides are covered, and don’t think will change in the near to the medium future.

I want to be totally transparent, so I hope that clears my vision and plans.

Hola! Sí, sigue en planes EventSub y la API normal, sin embargo por carga de trabajo no se ha podido empezar con el desarrollo. Pero sin duda se hará! Gracias por preguntar!

You’re welcome 😄

(1 edit)

And now you can hear SAM in every game you make if you choose to include it 😏

Yes, I’ll add a notice. The plugin is open-source, the underlying TTS is reverse engineering of abandonware

Thanks for the shout-out! 😁

Thanks, and indeed it is! I was inspired by your plugin. Keep the good work with C2!

Thanks a lot. I do want to update and improve Mine. However, it might take a lot until I start doing it. But thanks for the suggestions and using Mine, I’ll take them into consideration

You can check the demo.c3p if you are having troubles to implement scoreboards. Basically, you just save them, and then can iterate over them with their respective ACEs.

  • Install the plugin.
  • Add it in your project.
  • Click the plugin added on your objects sidebar.
  • There you’ll see the properties of the plugin.

Hello!

The keys can be obtained at your GameJolt game settings. Go to your game page, then go to settings, then go to the tab called “API Settings”, there you’ll find the values you need to put in your game

Hello, the packager does work woth any Construct HTML build but does specific stuff for Overlays. So it may not be of use. I’ll publish a individual plugin and packager for Neutralino some time in the future

(1 edit)

Hello, the grid size is what the viewport is, if you use version >=2.0.1 you can set the Grid Scale Mode, to readjust automatically the grid. Is that what you were looking for? If that doesn’t solve your problem, let me know!

why not?

Does it have pozol?

Hello, thanks for your interest on the plugin! Yes, the plugin is very straight-forward to set up, you can see its functionalities by playing the demo: https://gamejolt.com/games/trophy-clicker/196972. I'll be sharing the project of the demo in a pair of days.

Thanks for the Newgrounds idea, I was indeed looking for interesting services to make a plugin of. I'll look into it.

I'm working on cleaning up the demo Construct 3 Project file, to share it on the downloadables 😄

Thanks for checking the page!

With the new update you can tag coordinates 😄

Link unbroken

Republished

Hello and thanks for the purchase! Currently, there isn't. Creating tags for specific coordinates could be an improvement for a future update

second

Okay, that's an interesting idea. I'll consider it as a fun extra configuration

(1 edit)

You may want to try it with a space

Have you thought about making the item database more UI oriented? Instead of just plain JSON, it would be cool to have a way to configure templates of properties so when you create an Item you can set that template and show a simple interface to fill the fields similarly of how GridlessDB does it

Very easy to check really: https://www.virustotal.com/gui/file/f853f2b92f156da7ac13c207a65ba6baea6db32c3246...

Clean as a whistle.

It does, actually. Thanks!

It's addictive, but unfortunately it suffers greatly of bad performance. Making the game run on <20 FPS on a mid-end laptop. I would suggest you to check on Construct's performance guide.

I also noticed, the game is constantly trying to load an AdMob banner, although on PC you can't. This creates an infinite loop that may be part of the performance issues

Splendid game. Very understandable mechanic and on-point level design. Translation would be appreciated

To everyone checking, this has been fixed

Hello, it seems the server is down. It should be fixed in some hours

Hello! Android emulators have problems running non-native apps such as Mine. Sorry for the troubles

Thanks for the compliment, but this is merely an extension of Pixel Dudes Maker made by 0x72. He's an awesome artist indeed