Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

marlee_goat

1
Posts
A member registered Aug 07, 2025

Recent community posts

(2 edits)

the game is really really cool and i Love it. it scratches my need for more pac-man arrangement-type gameplay and also the vague roguelike type gameplay is really nifty. also the art is top-notch i LOVE everything here.  i have Some gripes but they're a little minor, if not sadly a bit long-worded:

- i literally Cannot distinguish the lime skincolor in the grass world from the grass itself. i rolled it with the mushroom and was just cursed to be Unable to see myself well at all for the next 3 rounds. my eyesight stinks 

- somehow, someway, make the cameo enemies (pookas, roadsters, meowkies etc.) able to be dispatched, or maybe have them be stunned for longer?  i've been caught in several situations where i kinda just get fucked over without any way to escape because i happen to get surrounded by them after eating a power pellet instead of the regular ghosts, and it kinda stinks u,wu

- for how impactful Glass Cannon is, it should REALLY have its own sprite. that shit is Crazy to just trigger on random

- please please please let me rebind my controls Please

- a way to save and quit runs? (like maybe every 10 rounds? i've found myself in multiple scenarios where i just have to Leave my pc and i can't continue a really good run. but i'd understand if you don't want to put that in)


also, not to come off nitpicky, but i've noticed there's a few typos, so i figure you'd probably want to know:

- in inky's paclopedia description, he's referred to as blinky once

- "when he stars to flash" in lucky's description

- in the spectral monster description, "syphon" should be "siphon"