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MarinWin

12
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12
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A member registered Apr 24, 2017 · View creator page →

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Thanks’ for the kind words! I wish I had more time during the LD 54 to get it more polished. I think there is much more to get out of this idea, I’ll probably come back to this in the fall season (which is just around the corner).

Hi! Yeah i fixed the bug. Balancing is an important but hard topic :D

Thank you! I have figured out some more ideas and the way this game can go. Will talk about it in the next Devlog.

Thank's :)

Thank you! I am about to release another Devlog for it and may update the Devlog on itch.io as well! :)

Hey Cup Noodle!

Thanks for watching and don't worry, all the best for your last two months at college! :)

At the moment i am reworking the controls in order to fit them for mobile and gamepad. After that i want to fletch out the Gameplay Loop a bit more, to make it much more interesting - already have some nice ideas :) So i will let you know then for sure, thank you very much for your offer.

Thank you for the update. Looking forward to it! :)

Yes, i second that. I had to workaround some edge cases as well :D Would really appreciate if this gets an update for making Autotiling work nicely.

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Hey Cup Nooble! Thank you very much for making that very nice and cute asset pack! 

I dropped you a comment, because you may want to see your asset pack in action :) I bought and used the premium pack in my ludum dare 50 game jam: https://ldjam.com/events/ludum-dare/50/my-happy-weedy-farm and it fits perfectly. 

Looking forward to more updates and might consider turning this jam game into something bigger.


Thank you very much for your work!

Thank's! Currently i am optimizing the performance to use this kind of art style in a bigger environment with more props.

Tilt des Todes.

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Awesome. Thank you so much for keep updating the Tileset. It really helps me to get my next project rolling :)