Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MarinoDev

15
Posts
1
Topics
98
Followers
A member registered Feb 04, 2020 · View creator page →

Creator of

Recent community posts

Daniel Redstone plans to release the OST coinciding with the steam release.

I created a devlog about a potential update coming soon!

https://marinodev.itch.io/vincent/devlog/968775/feedback-what-would-you-like-to-...

Thank you for playing! What types of tweaks would you like to see? 

https://marinodev.itch.io/vincent/devlog/968775/feedback-what-would-you-like-to-...

I just posed a blog post asking what people would like to see for a future release!

https://marinodev.itch.io/vincent/devlog/968775/feedback-what-would-you-like-to-...

Thank you for playing this game, I'd love to hear feedback for what you'd like to see in a future release/ update!

https://marinodev.itch.io/vincent/devlog/968775/feedback-what-would-you-like-to-...

(1 edit)

You can keep looping and go for the best time, but nothing too substantial. More content may be added in future updates!

Thank you for playing!

Not currently planned, but may come in the future!

Try using the itch.io launcher.

.exes from unknown publishers usually cause false virus warnings, using the itch launcher gets around this.

Yep, that was my intention! But I'll still look into improving the browser version of the game if I can.

(1 edit)

Ahh I see, thank you for bringing this to my attention. I ran into a similar issue when I first started porting to WebGL but I assumed it was fixed when I got some people to test. I'll look into a fix. The WebGL version should also support gamepad.

(Running Windows 11)

The WebGL version is locked to 1280x800 windowed so that behavior is intended, I might update the build to specify that in the options menu.

I'm glad to hear you enjoyed the game! But I'm curious what you mean by glitched UI, is it anything I can fix?