The enemy variety is very nice to play against and well thought out (my favorite being the pickle), the auto aiming and shooting system i thought was ok, but definitely would have been more engaging if it were controlled via the mouse, that way there would be included strategy if you used the piercing item to line up the shots against upcoming enemies.
overall this is a great game and experience, the enemies were my favorite part as they had so much character and flavor to them !!!
marcusrosales
Creator of
Recent community posts
Sorry for the jumpscare lmao 😭, I didn't think about the project from that perspective but it definitely would be interesting and have a unique style if it were horror. Also I'm not sure if anyone got the reference to what the game was inspired by, but it was about this ground hog in real life named Chunck (just realized i spelled it wrong in my game lo) who acts similar to the rodent adjacent creature in my game!
Source of inspiration :
Every asset was amazing!! Art, music, textures, 3d models, and the atmosphere were all really nice.
My only issue with this game was how far apart and distant everything was from each other.
Despite that, it was a really good experience and very well done, especially considering it was made in only a couple of days.
Amazing work!!!!



