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The game is built for the web, it does not have a downloadable version. Perhaps I'll make a more complete version one day in another engine :)
Sorry for the dead link to the harder version! I deleted it some time ago. I'll delete the link.
Thank you for the kind words! It's true that in the original there were many opportunities for trial and error. I hope in the sequel I can minimize that.
Don't worry, there will be sounds (and possibly music) in the sequel :)
I suspect there will be no "main path" :) but perhaps there will be some things to discover in the "leaf" islands, so I tend to concur.
Is the camera rotation too much for this kind of games? I tend to like it, but perhaps it's not necessary if I can keep the puzzle size in control (the other direction would be to add camera zoom).