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A member registered May 26, 2017 · View creator page →

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You're right. This plugin is designed to render a few meshes and not a game world. Although, you probably could render a small scene too.


Visually it's pretty much the same as PSXFX except for a few differences like an improved depth error effect due to a lack of depth buffer and custom sort priority.

It already supports multiple per-vertex directional lights. I might add point lights in the future.

This pack hasn't been tested with Dungeon Architect.

Yes!

Sorry, I won't be doing that but Blender project files are included so you can do it yourself easily.

It already does. You can download files for 5.2

I've added Blender project files

There is now!

Thanks! I'm glad you're enjoying the pack!

What do you mean by "the original version"? The demo is 2 years old. The pack has been updated multiple times.

Hey, I messaged you on Discord

You need to use the material parameter collection (MPC_RetroGraphics) or you can remove the material function from the master material.

The static vertex lights should work with the character. If they don't then the collision settings might be incorrect. You should probably use a dynamic vertex light for a flashlight as static vertex lights should not be moved during gameplay. The demo character already has a flashlight implemented check it out.

You can join the Discord server if you need more help with the setup.

No, sorry!

Theoretically, it should work on any platform supported by Unreal Engine but I have no way of testing it at the moment. 

Thanks for leaving a comment. I'm glad you enjoyed the demo!

This asset pack is also sold on the Marketplace, so I'll link you to their license. The same applies to the Itch version.
https://marketplacehelp.epicgames.com/s/article/What-can-a-customer-do-with-my-p...

Thank you! I'm glad you like it!

Really fun demo. I'd say that the brakes are too weak. It feels like I am trying to stop a truck. What makes it even worse is that the car accelerates quickly and is fast. The rear swings out too much in my opinion but if it's inspired by Sega Rally then I guess it's perfect. Also the demo area was completely flat. It'd be interesting to see how it behaves on an uneven surface. 

Yes!

Thanks!
You and me both!

Thank you! I hope you'll enjoy it!

Thank you!

Thank you! Good luck with your project!