Hi! Thank you! I don't do custom work. Sorry!
Marcis
Creator of
Recent community posts
You're right. This plugin is designed to render a few meshes and not a game world. Although, you probably could render a small scene too.
Visually it's pretty much the same as PSXFX except for a few differences like an improved depth error effect due to a lack of depth buffer and custom sort priority.
It already supports multiple per-vertex directional lights. I might add point lights in the future.
The static vertex lights should work with the character. If they don't then the collision settings might be incorrect. You should probably use a dynamic vertex light for a flashlight as static vertex lights should not be moved during gameplay. The demo character already has a flashlight implemented check it out.
You can join the Discord server if you need more help with the setup.








