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Manguuh

25
Posts
A member registered Jul 30, 2025 · View creator page →

Creator of

Recent community posts

I like the idea, but the controls are veery finacky and the robot behavior a bit strange as soon as there are two of them. They killed me at one point, not sure that's supposed to happen :D The artwork is really nice!

Fun idea, and well executed :) Just some visual hint about the switch to the new controls would be nice, but still very fun to play!

Found the controls a bit awkward, and it is not really clear why I would lose speed when in orbit around a planet. I would expect to just change direction, but not slow down. Maybe it was just me, though. The others seemed to have managed just fine, apparently ^^'

Nice and simple instructions, but still a bit of brain power required to predict the movements a few steps ahead. I like!

Wow! What a nice game, really nice mechanics, nailed the difficulty in the puzzles, which is incredibly hard, and absolutely lovely simplistic art style and music! Good job, really!

Nice little game! I was a bit sceptical about the simple graphics at first, but the gameplay and the upgrades actually feel quite nice :) Good job!

Nice, the resource system indeed does remind me of Catan, I really like the art style! I just found the win condition a bit confusing, I feel like I could not win at some point, since I removed some trophy fields. But still a nice game! :)

Runs smoothly and is a nice simple challenge to beat the highscore :P

Really cute game, I liked it quite a bit. Just a bit of nitpicking, since I think it's actually only minor things: The sound was very loud on my machine, so I had to turn it of, and I found it a bit annoying that the available buildings changed directly after selecting a mission, so I sometimes had to wait idle for a turn or two. But I really love the style, reminds me of Dorfromantik! :-)

Fun little game, mechanic works well. And most importantly: Hats!

Played all the way through and I'm still not really sure what all the cards and numbers do. Wish the maths were introduced better, so I would know which new card fits my deck. But I somehow wanted to see the end, human brain likes numbers go up ;-)

Getting the controls right takes some time, but really nice afterwards! :) Love the idea and had to play it all the way through! +1

Love it! The art style, the simple mechanics yet challenging later levels, really nice :) But if roundabouts are like this in Portugal, good luck :D

Balancing is off, so there was no need to loop. But in my second run I used the mechanic and it added a nice challenge to see how far you can loop! Striking the balance between greed and safety is a nice little decision to make :) I like!

Really cool game, player control and the mechanics work really smoothly! Enjoyed it, but gave up after dying 25 times in level 11 :D

Nice little submission, took me a bit figure it out. Unfortunately, the large number of particles were a bit of a pain on my laptop

I really like the idea, but the controls to throw the ball were a bit hard to get right. The visuals are impressive and give a wonderful trippy vibe!

Cute little game! Though I would love some little additions to the usability, like being able to (re-)move single individual components

Somehow I could get multiple coins from a single place and then the puzzle could not be finished (I think). Thanks for your efforts! :)

Peaceful and beautiful, love it!

I also hit the bug in room 3, but I really enjoyed the not-so-subtle bullying from a stranger on the phone :D

Really relaxed, I love it!

I love the vibe of the old space flight hardware! Plus the mandatory post-its