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Mangothea

11
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9
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A member registered Jan 25, 2021 · View creator page →

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After finishing this game and getting the true ending, I can honestly say I am speechless. This has been one of the most unnerving and unsettling yet strangely charming experiences I have ever played.

Everything from the inconsistent time periods to the music that sounds almost like it is decaying as you are listening to it gives off this feeling of unease and lostness.

This game doesn't explain much if anything about itself. You are thrown into the deep end at the very start without a clue of what's going on and let loose to roam free and 'explore'. And after hours, when you are at the deepest point, when you are the most confused and desperate for answers, that is when it pulls the curtains in a really cryptic fashion.

Honestly I do not yet understand the full picture of what this game is all about, all I know is that I walked away from this project with a renewed passion and a lot deeper appreciation for the horror genre as a whole. I think it's safe to say I won't be forgetting this experience any time soon.

(By the way, I cannot be the only one that thought of Evangelion with the whole glowing cross in the sky event)

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This one is a gem. I really liked how the lore was so ambiguous, as well as the place you were in itself. The atmosphere is so good and very unique, the dying world vibe is definitely palpable.

Great sound design too, really liked the soothing sounds of the water and the crystals.

9 fish out of 10

Loved it a lot, the tension by the end was crazy and the final moments are just perfection. Amazing soundtrack and intense gameplay. 10/10

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Really liked it, one of the shortest horror games I ever played but cosmic horror still creeps me out more than most other forms of horror. great game!

i dont understand anything about this game and i love it

short, intense, ps1 style, oh yeah it's all coming together.

i feel like i saw things that i was not supposed to see. im scared

what...? 10/10 recommended

I really liked this game! it kinda goes for this lovecraftian vibe wich i am a sucker for, i liked the ambience, no scary music or creepy sound effects to tell you how you should feel, but rather just ocean ambience, the only thing i would say i didn't really agree with is that you can see the top of the ocean, so it feels kinda like you are not really in any danger, since you are just a couple of feet under the water. I think a deeper ocean would have been a bit more fitting for this game (also i know that the human body can't take much underwater pressure and stuff, but you can surely go deeper than a couple of feet with diving gear). But that is just my opinion, and i think the game is still great! Short and spookey, love it!

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I loved this game! short, atmospheric, creepy and overal unnerving.  The whole game was great, few jumpscares and more focus on subtle scares, like you hearing footsteps behind you, turning around but no one is there, and i know that its not the most original thing ever but, i still prefer these over cheap jumpscares. The sounds were great, it really felt claustrophobic in the tunnels where the game got even spookier. Overall great game, worth playing and try it for yourself.  (btw i loved how the slide just dissapeared into thin air, really cool and sudden ending)

First, thank you for actually writing down your opinion and telling me what you think about it instead of just the: "Your opinion is trash." Second, i would also like a Free Roam mode, or something like that, but i just dont want that people push him away entirely from his original idea, there is nothing wrong with feedback and i do think he should ask the people who support him and follow him, what they would like or would not, but i also want him to not go to far from what he originally intended. This game has much potential to be entertaining and succesful. I just hope its just gonna be a mix of the two (wich it is up until now) and hope that people just dont push him to much to one side. What im afraid of is not that the game wont have as much horror elements as walking around, but rather that one will be completely dominant. Of course the aforementioned free roam mode would be a good idea as an achivement of beating the game or perhaps your idea, where you can just choose in the begining or in the menu (wich it doesent have yet). Either way, that is just my opinion and he will do wathever he wants with this game. I wont go trashtalking and or harassing on his twitter or something if the game wont have "enough spook" or anything like that. Its just what i belive to be a good idea, but i can see that he nailed the whole atmosphere of the game up until now, and he seems to be a great developer, so i doubt he will make such drastic changes in the whole game, but you never know for sure. Either way i already bought it, played it and i think its really great, and i will fully support the decisions he will make about this game.

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!WARNING, SPOILERS HERE! Okay, so i see a lot of people freaking out about the spooky element of the game, specially the bathroom with the ghost and the dead guy. So i agree that this game shouldnt completely rely on jumpscares and its scary element (wich it doesent), but the thing is, without the scary tone this game would just be a walking simulator without plot, and you would basically just go from room to room without explanation of what this place is, why it is there, why no one is there and so on. Its like they build up a story for the game in the intro then just completely abandon the whole idea of a plot, and just be a museum of liminal space pictures in a game form. I get that some people doesent like horror, but man, is it just refreshing to see a game that is unique and mixes 2 genres that are completely different, but horror and liminal places together really work well. Really love the game! Keep up the good work m8