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mangospice

13
Posts
1
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A member registered Jun 14, 2020

Creator of

Recent community posts

enjoyed it quite a lot, well done!

Banging music, and dig the aesthetics. I like it!

Web ver didn't load for me. Very well polished game, apart from what everyone else has said regarding the sluggish movements and the lack of ranged options, I do feel like differentiating enemies could help as they all like same even though some seem to shoot pellets whilst others just try to approach you, also maybe some music for ambience could help, in any case very good game! and love the gurren lagann and ror2 references! haha 

Cute artstyle altho it does feel bit slow.

Enjoyed it a lot, unique concept and I love the atmosphere. Just feel like you should be able to do something whenever the enemies are close by to you since the light no longer affects them whenever they're at point-blank.

Very serious, tough, yet fun!

I'm not really sure what to do and I couldn't even pick up the bone xD. It seemed very serious tho.

I found it quite enjoyable despite its simplistic game-loop. I just wish there was more to do as I feel like the minute the creature is no longer in the camera, death is inevitable, perhaps having the option to close the door with x amount seconds of cooldown or something of the sort would elevate the game me thinks.

Indeed! 

Like the others said, the spinning part goes on for a bit too long. But overall I think it's charming, dig the music too.

The combos were not registering in my end, therefore kept making drop the pen, in any case It could just be a skill issue in my end but I defo was inputting the right commands, generally a neat concept tho.

yeaah, we gotta work out the insta dying issue but in any case, thank you :>