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mangorang

19
Posts
1
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A member registered Dec 08, 2025 · View creator page →

Creator of

Recent community posts

Love this! Always love a good numbers go up game. Great background music and humor. No notes easy 5/5

This is incredibly well done for only a week! So cool how there's a leaderboard. Great job! One thing I didn't like is shooting the innocent bystanders

Very cute!

Definitely a lot of value with the style! I'm just being a little dramatic lol

Seriously my favorite game that I've played so far. So simple and intuitive, a little hard but in a good way. I LOVE the police officer and laughed out loud when he stretched to stop you. Great job and deserves a perfect rating 

I love the visuals! I had no idea where to go at first, I think the first platform should be immediately in view and not directly above you. Also could have been my mouse/settings but the camera sensitivity was super high by default

I think the font is incredibly difficult to read, I am sorry but that immediately turned me off :/

Feels a little too difficult at the start, and I thought the waters would make it much more stable. Maybe I'm a noob but the movement of the phone was way too much. However I really like the theme and it is very serious in a profound way. Very creative!

Great idea and the muscular hand is really funny. I think the controls are a bit unintuitive though. I loved how the police cars chase you! 

The idea for this is really great. Being able to combine jumps is really cool and I can tell this idea comes from personal experience which is lovely. However, the Time to Play was very long, and there was a mountain of text to read through. Let the player play the most basic part of the game first, then introduce more mechanics. At the start, I think it'd be helpful for there to be an indication as to how many jumps you're supposed to put into the pool before you can continue. 

Visuals are outstanding! I felt it was a little unclear of what to do or how much value there was in destroying certain things. It would have been nice to have a meter that shows how long the current tornado is lasting. Also, I think there should have been extra indication of what the powerups/devil deals did on each card, and maybe a ui during gameplay of the things you've upgraded so far. Overall its greatest strength is appearance and it has a ton of potential. Great job!

So cute! I love the visuals and especially the water. The sounds being homemade are a nice touch. I felt like the double jump usually made me go further than expected, and it would be nice to be able to jump straight up and down on the mushrooms/lilypads without auto forward momentum. Took me an embarrassingly long time to figure out that the mushroom makes you jump higher each time. Overall very nicely done, I loved the 3d environment

Wow this is very well done! The visuals are great, I love the feedback and the screen shake, it feels good to play it and I love seeing the upgrades on the player's spinner.  I was unsure of the objective aside from surviving as long as possible, and it was a little hard to distinguish my health bar from enemies. Maybe a big player HP in the bottom of the screen? Overall one of the better games I've played in this jam so far and it looks and plays amazing

The artwork is incredible for this, I'm really impressed by it and all the cutscenes. I think it's a little hard to distinguish where I can jump and what's in the background and I think the coins should be more highlighted, and it would also be nice to have a small indication of where I'm supposed to be headed. Overall really stunning nonetheless!

Maybe I'm a noob but can't get the game to start!

This is really really cute! I love the mechanic of changing the speed and the charm of this game with the art style reminds me of things I've done in the past. I think the button for increasing speed being E makes it a little hard to run forward and adjust the propellers at the same time. Another random idea is to make a greater time depletion penalty for higher speeds, so that you're incentivized to use the slowest setting more often. Overall I love this idea and I found it enjoyable

Very cute! great simple idea. I felt as though the controls were a little counterintuitive at times and found myself frustrated by the ball not falling where I expected it to.  Maybe if there was a way to instantly flip the maze? Overall good job!

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Very cute! It reminds me of a mario party minigame. I was a little unsure of what to do at first and what the consequences were,  and it took a little while to notice that getting hit subtracts from the pools. Also I felt that the turning was a little hard to manage and I felt frustrated of how many pieces of bread I needed to collect.  Overall I love the idea and it has a nice charm to it

Saw this naturally on twitter the other day and I knew I had to check it out! Very simple game loop with excellent art and audio. Very impressed! I think the health values feel a little arbitrary, I wasn't expecting to have 3 hp and to lose 0.5 per attack. Also it was a little unclear to me at first whether I needed to avoid the red ones. Overall very eye popping and could easily be made into a full game