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Manawell Studios

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A member registered 9 days ago · View creator page →

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Thank you for playing and taking the time to write such a detailed review. I'm thrilled that you enjoyed the game!

All of this feedback is incredibly important in helping me shape what I'm making next. A reward/penalty system for interactions, making the rock’s HP clearer, an actual "purpose" to the shift, and even considerations for player hand health are all going into the works for the next game release. :D

Again, thank you for providing such valuable feedback, it is tremendously helpful!

Thanks for playing, I'm really glad you enjoyed it!

I think you're onto something with unlocking new worlds or areas.

I'm already working on the next version, and I’d say the future looks bright. :D

Wow, thank you so much for playing and for the incredibly detailed feedback!

This was exactly the kind of response I was hoping for when I decided to upload the game. It started as a small learning project and experiment, so hearing this level of thoughtful critique is really valuable.

You pointed out a lot of things I hadn’t fully considered yet, especially with balance, and the overall lack of a meaningful reward, or penalty, component for most aspects of the game.

While I’ll likely only make a couple small quality-of-life updates to this version, I’m taking ALL of this into account as I start designing the next iteration. My goal is for each version to improve based on what players actually experience.

And, your pizza party comment made me laugh XD

Thanks again for taking the time to write all of this out, I greatly appreciate it!

Thanks for playing and for the suggestion!

Fullscreen is available in the downloadable version right now. I haven’t added it to the browser version yet, but it’s something I’m planning to add in an upcoming update.

I really appreciate the feedback!