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ManaMouse

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A member registered Dec 11, 2025

Recent community posts

(1 edit)

Title. 

This is a very interesting and clever plugin but it just isn't worth the effort given:
- You cannot import existing maps from RPG Maker into Tiled (so no setting up a baseline in the game)
- You cannot use a mix of RPG Maker and Tiled maps (So good freaking luck if you decide you want to swap midway)
- The Auto Terrain is vastly inferior to RPG Maker Autotiles
- Exporting maps to use w/ RPG Maker is unintuitive as you have to use the map+id system instead of having things sorted by name and hierarchy 
- Collision has to be painted by hand for every map, even a system that paints collision to a seperate layer while you paste down the regular tiles would go a looong way here, as it is there's very little benefit over just using custom pictures as your map! Speaking of which...


My recommendation: Just use Photoshop (or your image editor of choice such as Gimp or Affinity.) Grab a plugin to export the map as an image, add extra layers as a parallax map or using GALV's Image Layers plugin for blend modes and such. If reflections are important to you add TSR_Mirrors, all of these are much easier to use in my opinion. 

I absolutely respect the work that must have gone into this project, but Tiled is not a better editor for RPG Maker maps than RPG Maker itself.

Most of these issues are problems with Tiled as an editor rather than this plugin and would require editing Tiled itself to fix. And that is obviously beyond the scope of this project, but unless there is some feature outside of what I've mentioned here that is desperately important to you I earnestly cannot recommend the usage of this plugin or this editor. 

Thank you.