Definitely feeling the Ooo inspiration u guys mentioned. The screen-in-a-screen trick u guys use is such a cool way to do screen shake and stuff. And the colors are so yummy. nice :)
mamu
Creator of
Recent community posts
Having to keep track of what shell you're on in your head is a very fun mechanic I'm not used to seeing. I also like that the central mechanic of the game is about rising up against the odds and cleverly defying the curse. The animals with skulls combined with the chanting is also just a cool vibe. Game is hard (good!) and I haven't beaten it yet but I feel like I could if I played for like 10 more minutes. Nice!
Dude the biggest smile spread across my face when I started playing the game and it was golf mechanics instead of the default characterbody3d script or whatever. This game is so chill and fun. And your page is absolutely beautiful, I've never seen someone modify the godot splash like that and I love the trees peeping over the edge of the game page. And the turtle narrative is so relatable, I think we're all trying to find our missing wives metaphorically speaking. Shell yeah
Overall nice and well-made game! I completely forgot about dashing with F the first few times I played, I was surprised to learn it was more of a movement technique and not an attacking thing (and that it's not required for anything, at least as far as I got). All the art is cute! I appreciated the eel's attack strategy of dashing towards you, I thought it was fun















