Thanks Hoarime!
MamaDev
Creator of
Recent community posts
Visuals are really good, it matched perfectly the mechanisms of the game . I had to try it a few times before understanding the game but it's really easy to know what to do after. Really stressfull game with the heartbeat accelerating haha, love it ! It's also really polished and looks professional, really good job !
Hey Npkup, that sucks to hear. We worked mainly for Window and made a test on a friend's linux computer, it worked fine but some extra steps was indeed needed for it to run properly. Concerning the performance, I'm actually not sure what might cause this especially since I'm not familiar with linux, but it ran smoothly on our friends computer. Sorry for the poor experience!
Really cool game ! I'd LOVE to see this expended with some story elements ( just environmental story telling maybe) and some environment to show really the progression of your paper plane. I loved the concept of the level expending and revealing more of the house. With some artstyle like the game Hozy this would be a banger. Congrats!
This is a really fun concept. Quite hard to control and I was able to cheese most of the shield guys by spining really fast, letting the bullet go crazy in a spot then luring them to the bullet, but that was fun! Would love to see this expended with a bit more UI elements and mechanics. The level design is fun too, you got some cool ideas! Congrats
This is a fun concept but it does get a little confusing, especially in later levels, where the guys not supposed to have a package would randomly throw it into someone else's line, and it would get impossible for me to know if this was intended or not. The execution is pretty solid though and I had fun.
This game is actually really fun once you get the hang of it. At first I was getting really frustrated and I couldn't even make the first jump. But then you get a click and you cruise through the levels. With some serious polish this would be a really fun fodian style rage game. I'd love to see this expended with more visuals, levels etc.. ! Congrats
This is a really cool game ! The execution is great on your concept and I'd love to see it expended in the future. I got a bit confused on why I would ever use the light attack, but that might be on me. Otherwise, congrats on the team because that is a well polished game ! This is not for the rating of the game, but you should definitly put some time on the Itch Io page, your game deserves a good presentation and it would sucks if people missed it because of it !
The concepts looks fun but this game IS WAY TOO DARK ! I'd love to play but right now I cannot see where I'm going or where i'm supposed to go. I'd also say I don't really understand what I am supposed to do. I won't leave a rating right now because I'm hopeful you guys can make this a bit brighter until the last deadline, and because I'd love to see ( literally ) what you guys cooked, it looks really fun !
I got addicted to that one really quickly. Simple but very effective mechanics ! I got a bit confused by the upgrades, where for me the spin upgrade would upgrade the speed at which the blade spins and speed upgrade would upgrade the movement of the character, but I didn't understand what the spin upgrade did. I also got frustrated when I got scammed 5 times in a row by the wheel at the end giving me 0x bonus, slowing down my progression. That said, thats a well polished game, congrats team!
Hello ! Check our game if you have time !https://kerozenne.itch.io/tunnel-visions
