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Malgavis

16
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9
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11
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A member registered Feb 03, 2017 · View creator page →

Creator of

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Como siempre un MUY buen juego de Puzzle De Webox!!!

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No me había dado cuneta que cuando el contador estaba e negativo al poner fight terminaba el juego. Lo rejugué con sonido y levantó 1000% la experiencia.  Cre que balanceando un toke el tema de los recursos se vuelve más desafiante proquesi alimentas primero simepre te queda para hacer 2 soldados y ganas por siempre. Tienen que seguirlo.

Muy bueno!!! re da para que lo sigan desarrollando.

Está muy bueno, todavía no terminé el nivel pero ya encontré el paracaídas. Los gusanos con vigas con unos hdp

Un capo Ale. Le metió todas las pilas a programar las mecánicas y lo grueso en Godot. Tiene que sufrir mis escupidas de código. Joaquín también un groso, pasó por el grupo y en un abrir y cerrar de ojos ya estaba la música y los efectos. 

Thanks for playing. I see that all the people who reach the end have 20 seconds more. So I am thinking of returning this project in a new project with more levels and some modifications.

It makes me very happy that you would like the mini game. Your video was very funny and entertaining.

Thanks for playing. Physics is as you say and yes, I decided to reverse the difficulty curve so that the player thinks he was facing something impossible to achieve in a short time. Maybe in the future I will make another prototype based on this and add more elements and levels to improve the experience.

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The walls are intensional, I took it for granted while developing the first level and testing the second I realized that there was a way to avoid obstacles and save time. That's why I decided not to create the walls and see if the players realized that the second level can be finished in just 1 or 2 seconds.

Thanks for the review. Yes, you are very right in what you comment. Much of the levels have sections that are not used.

thanks for playing. I decided to participate in the game when I had already started and my private life does not leave me much free time to work on video games. thanks for the review

It can be finished in 60 seconds. Although it is the most difficult, it compensates for the remaining two levels. I still accept the criticism and it makes me very happy that you tried the game.

Tiene su método. De los caminos posibles, sólo por uno pude pasar más de una vez.

Thanks for playing

I had few hours off so I was inclined to try to comply with the slogan only. I wish I could dedicate more time to add more mechanics.

I chose to do it this way since the first one is very frustrating if the right path is not found. The third level was the most difficult, it became very frustrating because time was running out trying to go through the last hole. I modified the opening 2px but it became extremely easy. I was in the dilemma that the game could end or not. I decided on the second. I'm glad you liked it.