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malavisch

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A member registered Jun 09, 2020

Recent community posts

Thanks for taking feedback well and responding transparently!

"Nothing that you bury stays dead, it just decomposes and becomes more and more ingrained into what makes you, you."

I stumbled on this randomly and really appreciated it. Still in the middle of it. I feel sad for your 16 year-old self and these confusing and exploitative experiences, but I'm happy that you are trying to excavate and resolve some of these long-buried feelings. It was brave and admirable to share this publicly, and I hope other people connect with it also like I did across space, time, gender and sexuality.

thanks for making and posting this! very useful

Like others here, I'm interested in this game, disappointed by the AI art, and I want to encourage you to rerelease this with public domain art or commissioned art. I'd feel much happier about playing it and your creation would be consistent with the ideals of the game.

Gorgeous art style, and an unbeatable price. 

I'm at the very least going to use these and start bringing them into my games - but they're so good I would love to put them into a future design project! Thank you!

Beautifully illustrated and creepy. Can't wait to use it.

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A fun and useful 2-page grab bag of zombie-related rules for Liminal Horror. This could be expanded into a whole supplement, or you can take it and run it as written for an easy LH zombie one-shot.

A couple things I really like:

  • Simple infection rules for PCs
  • Simple, useful tactical considerations for zombie-fighting
  • Cool Fallout descriptions

A couple things I'd enjoy if expanded: 

    • more zombie variants
    • different kinds of infection: a curse, space radiation, fungal infection, magic, etc
    • I think the Fallout results could be a bit more beneficial to PCs to fit comfortably with LH's Fallout design choices.
    • Possibly a slightly less busy layout with sections more clearly separated.

    Putting a little reaction to the Nameless Folio here, since it looks like the most recent release.

    I've downloaded and skimmed most of the Nameless Pages, and they're excellent. Not all are directly relevant to my own game, but they're all useful, interesting, and maybe most important, moody and atmospheric.

    Looking forward to reading all of them in detail and working them into my game.

    A very well designed, intriguing and visually beautiful adventure. I'd like to use this in a post-apocalyptic setting, and I think it will work well. The antagonists have interesting abilities and a fun plan.

    The only thing I wish this supplement included that it doesn't is a table of names. Some NPCs aren't named but could have been. I really enjoy specificity in written adventures.

    I missed the Specialties table on my quick read! Apologies for the error and now I'm going to run look at it. 

    A very solid, succinctly executed zombie survival game that's a little bit Powered by the Apocalypse, a little bit OSR.

    I would use this immediately for short zombie survival adventures. I would love to see a more developed version of this, perhaps with some interesting tables.

    The book has some very solid "complication tables" at the back, a great resource for everyone but especially for newer GMs.

    One thing that might improve it is one page of explanation about the 2d6 roll (it's reasonably beginner friendly otherwise so this would fit) and a table of example Specialties, though I think there were logical reasons why one wasn't included. Page 10, Running the Session, has some good concise advice about adjudicating rolls, but a page of examples might have helped. 

    I think this game might work best for experienced GMs who are willing to pull from other Powered by the Apocalypse or OSR games to fill it out. 

    (There's a typo on page 10: "Running Sessions" at the top has an extra N.)

    I love Jennell Jaquays's work and I think this mystical, mythological, historical location really channels her design spirit and interests.

    seconded