Been giving this a go, and I think it's very good! The dodge-roll ability is an interesting addition that has its own unique benefits and drawbacks, and it's also interesting how some stages are different each time. I had some memories of Jr. Pac-Man in arcades, and this feels the closest to that experience with a few small differences. The lack of a freeze on each eaten ghost takes a bit of getting used to, but it doesn't really ruin the experience (plus I assume this choice was made to not hamper a second player's experience in simultaneous co-op).
My biggest issue involves controls. I have had no luck controlling the game with a keyboard after it starts, regardless of which brother I choose. I've had some luck with a controller, which seems to default to Louie, but it seems the dodge button is the same button that adds credits, so if there's a unique sound to dodging I've yet to hear it. Basically, it would be nice to have some ability to customize controls, if just to test that inputs are being accepted. It's hard to tell as-is what the game thinks is being designated as player controllers or respective inputs, so being able to resolve those mysteries would be very much welcomed.
Apart from that, I'm not really sure that there's much else to address! Of course, I'm still trying to get the hang of things so chances are I haven't seen everything the game has to offer, but from what I've seen this is a very solid experience overall!