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makseen

17
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2
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A member registered Mar 13, 2026 · View creator page →

Creator of

Recent community posts

Thank you for the comment! I think of expanding this more. but I really want to try making games without text (a silent story type a thing) so this project needs to  wait a little...

Hello, I saw the karma thing in the sticky post of tips and that's a problem because I'm going on a trip during the voting period and I won't be able to rate any games plus most of the games won't load for me... Is that ok if I have my karma below 1 because just cannot keep it up?

Cool idea! It's hard to control so I would prefer the game being local-multiplayer (a gamemode (if you have noone to play with)) but overall it's great!

I really love the concept and that a fun little platformer shifts into a very serious reality, this is the only game with this mechanic that I really would love to have a sequel, remake or even a steam release! Really cool!

Thank you a lot! I really agree with you about the vibe, I was going just for that and I really like it too! The combat system, I didn't know what to do at the time, I really struggled to make it nice or just even OK for the game... For now I'm working on an incremental game based in the same universe, if this game gets a lot of support, I will make a sequel (or a remake), for now I have one reason to continue working on my projects! :)

Thank you! I'm new to music design so I was scared to do it wrong.

Thank you for the rating! I'm new to sound/music design so I'm glad you liked it! The colors of the wheel don't mean anything, it's just random... Lazy me. The dept you need to clear each run is a great idea actually, never thought of that.

Thank you for the comment! Glad you somewhat enjoyed. The colors don't do anything, they just make a spinning effect, the choice is determinated through code, the colors don't mean anything...

For a first game that's just wow!

I really like the idea, the art, everything!

It's a little rough to control, my tip is make a single button for attacking and do attacks depending on the conditions! So you don't have to memorize all the keys!

Great job!

I like the idea!

I always forget how to control and fail but that's just me. The spin for speed wheel is very fun to spin and the visuals gave me flashbacks of pixelart in ms paint! Really like the story. 

Good job!

I got stuck on implementing the randomness and just forgot you can't decide at all! I mentioned that in the description, thank you for the comment!

Thank you! I thought bout giving a visual healthbar for the enemy but I wanted it to be like Earthbound where you don't see how much health is left...

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I wanted it to be like doom graphics, thank you for noticing that!

I wanted to fix that bug, with the gameover, but I had no time and I playtested a lot, it was rare so I left it be!

The dot message is the game cheking if you have 0 hp so you don't just go to the gameover screen not knowing why you got that...

JERBOB, i joined your jam

I like the interpretation of the theme.

just saying hi,

say hi in your style

Man, it's so late for me i was sad I couldn't finish my game in time, and I did it! But i'm so sad that someone is on my place rn, im sorry dude, good luck!