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MajorSlotho

37
Posts
3
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6
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A member registered May 19, 2025 · View creator page →

Creator of

Recent community posts

Haha aww thanks thats so sweet

Thank you for the great feedback and im glad you enjoyed it ^^

Holy moly this game is huge and so well done. I couldn't have done that in a month. Well done!

I just remembered i didn't rate this game yep,oops! Theres so much here, and it feels like alot of passion went into it! This genre of game might not be for me, but to many it is! So creative and wonderful artwork. Well done!

Aww thanks, i remember your game aswell! It's super creative

Yeah alot of people had car related ideas lol. Next patch will add a killer deer

Such a good idea! Lovely cute artstyle and sounds. The title was funny to me and i was not disappointed about how much the game hits the theme if the title. I sadly had a bug where my stamina was always full after using a star. Still really good! well done

Absolutely insane, in a good way. Love the ps2 ear artstyle and cover. Really creative. If there was even more interesting gameplay elements, this would be a top game,even outside the jam

Random in a good way. I lost my shit when big snail pulled out a chessboard. Always remember snail rules

Thank you, very nice of you!

If i could rate this higher than 5 stars i would. I would 100% buy this if it was on steam. PLEASE keep working on this. The idea is so good and i can't believe you made this in just 10 days

5 stars across the board. I've never seen a game concept like this before. Very creative. This game even has replayability since the towers spawn randomly. Only small issue is that the players hitbox feels alot bigger than the size of the sprite, so sometimes it feels like "this should not have hit me". But otherwise really well done

A bit hard for me haha but maybe thats a me issue. The idea and execution is really good, it's very unique. If this game was fleshed out evern more, it could be an absolute banger!

Thats very sweet, thanks. I loved warioware on the DS and wii xD

Oh im sorry to hear :( The next update after the jam is gonna make it easier. If you still wanna beat it here's my strategy: Keep in mind that you should make the least moves possible, always take a short route. You should prioritize customers that have little patience left(those who have been waiting the longest) but if on your way there you can make one or two quick deliveries it's worth to do it. Otherwise, wait for after the jam, so i can make that minigame easier xD
Thanks for playing

This is by far the best jam game i've seen here. Wow im jelous. Level design, art and music are amazing. Glad to see someone else appreciating a moustache mascot

This slaps. Including a high-score page is just *chef's kiss*. 

Thank you,that makes me happy :)

As an electronic engineer, i love this. Really good puzzle game. Made me stop and thing. 10/10

Sorry if i sounded too negative. Loved the art and the music and the scale of it is great for being made in 10 days. Very impressive

Thats' a lovely comment. Thank you very much. Glad you enjoyed it !

The levels are just a little bit too long, but the game is really fun. Very creative and i love the artwork and music

Sick artstyle and music, really well done. I wish the hitboxes were smaller and so i didnt get stuck as much haha.  Atmosphere is peak

Really well done,good job. If the camera was zoomed out more and I-frames were added, this would be an amazing platformer. But sometimes i couldn't see the floor full of deadly traps or other platforms. Still impressed by the amount of work put into this. Polish this after the jam and it will shine

Thank you very much! Yeah the music issue is caused by the browser version of the game

Wow this is peak

(1 edit)

I think the art and music/sounds for this game are great. But idle games are a bold move for a game jam. Game jam games tend to be shorter and you try to impress your audience very early into the game. The begining of this game is sadly a bit slow. It also doesn't have much that other idle games don't have, except for the cool visual look. If your team had more time and this wasn't a jam, i could see myself spending alot of time here! I hope you keep working and improving on this game!


(Hope this didn't come off as too negative, i just wanted to give honest criticism!)

Freaking great presentation. I was a bit overwhelmed, a small tutorial would have been appreciated. Other than that, super impressive. 10/10 for a jam game 

I had a similar idea and chose against it. This is how it's done. Very cool game with a few "Aha" moments. Banger music btw.  I was never sure if "Quir game" actually quit the game or not so i was afraid to press it haha. Really creative,loved it

Music slaps, well done. Im not always sure what's happening on screen, my intuition says "just dodge everything" lol. Graphics are great too

Insanely good. Simple idea executed perfectly. This would slap so hard as a mobile game if it was fleshed out just a little more.

Presentation is great. I also love the idea. The gameplay might not be as engaging (except for the last two levels) due to the lack of difficulty, but not every game needs to be that. It's relaxing and beautiful. Well done! If i had to give any criticism, it would be the lack of clarity of which objects can be intereacted with, sometimes they don't have the red glow. I would also really like a feature to move the camera with the mouse before the ball rolls, so you can plan ahead. But im guessing that's the point, due to the theme of "just getting started" ,right?

Anyways, great work!

Great presentation, very nice art. Idea is cool too but i got stuck in the wall climbing level.

Thanks for your feedback, always nice to hear that!

Thanks for playing and the feedback! The issue with the sound is an unresolved issue with the browser version of the game. Will probably be fixed after the jam. And yeah, the space game can be cheesed, but where's the fun in that, right?