Haha aww thanks thats so sweet
MajorSlotho
Creator of
Recent community posts
5 stars across the board. I've never seen a game concept like this before. Very creative. This game even has replayability since the towers spawn randomly. Only small issue is that the players hitbox feels alot bigger than the size of the sprite, so sometimes it feels like "this should not have hit me". But otherwise really well done
Oh im sorry to hear :( The next update after the jam is gonna make it easier. If you still wanna beat it here's my strategy: Keep in mind that you should make the least moves possible, always take a short route. You should prioritize customers that have little patience left(those who have been waiting the longest) but if on your way there you can make one or two quick deliveries it's worth to do it. Otherwise, wait for after the jam, so i can make that minigame easier xD
Thanks for playing
I think the art and music/sounds for this game are great. But idle games are a bold move for a game jam. Game jam games tend to be shorter and you try to impress your audience very early into the game. The begining of this game is sadly a bit slow. It also doesn't have much that other idle games don't have, except for the cool visual look. If your team had more time and this wasn't a jam, i could see myself spending alot of time here! I hope you keep working and improving on this game!
(Hope this didn't come off as too negative, i just wanted to give honest criticism!)
Presentation is great. I also love the idea. The gameplay might not be as engaging (except for the last two levels) due to the lack of difficulty, but not every game needs to be that. It's relaxing and beautiful. Well done! If i had to give any criticism, it would be the lack of clarity of which objects can be intereacted with, sometimes they don't have the red glow. I would also really like a feature to move the camera with the mouse before the ball rolls, so you can plan ahead. But im guessing that's the point, due to the theme of "just getting started" ,right?
Anyways, great work!
