This creator is far from the only one to take this approach. It's part of why indie Mac support is so sparse. Apple is user-friendly--not dev-friendly.
mahaveez
12
Posts
4
Following
A member registered Apr 09, 2020
Recent community posts
I gotta say, I liked Increlution for what it is, but this game really gets the interplay between chill isolation, curious exploration, and a structured and sane excitement to build potential. Much props to David Davis for the crucial ambience, but also credit to the smooth and sensible UI and the well-tuned narrative voice. A true gem of an experience.