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magnethead

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A member registered Jan 20, 2022 · View creator page →

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I liked the graphics and presentation, though I was confused why the art went all blurry at the start of each level.

Changing your stats through dice-rolls is a fun mechanic, though maybe tell the player how many rolls they have per DiceHead encounter.

I like the art and the visual style. Having the mouse light areas up is a good touch, but maybe that should be more impactful / useful in the gameplay.

There is a lack of feedback, most noticeably in the player having no idea how much health they have. Not knowing the health and stats of the mobs, that's fine, but your own health should be a known quantity.

Some explanation of the controls would have been nice.

Also if you go through the door at the top, eventually you get teleported back to the middle. If you go through the door again, you glitch into the wall.

I like the art, the art is cute.

I don't understand what the rolled numbers are meant to represent or it it's even possible to not 'Win'

Right form the off, it felt like a mixture of Control and Paratropic, and it continues that atmosphere throughout. The world outside the four walls of the game experience, as well as the nebulous work of the 'Bureau', is also very interesting. 

Nice artstyle, the line-thickness give it all a solid and cozy atmosphere. Liked every character, though - 

Heide was like made for me. Were never any other options.

The drastic changes in music and scenery really helped sell the mood.

I can relate to the subject matter even if it is fortunately not quite so extreme for me.

Incredible concept that I could never have conceived in my wildest dreams.

I liked the music a lot, felt like it fit the parts where it was present. 

If you'll excuse me, I have a notebook to fill out now...

Tying together chapter titles like that always gets good points with me.

The final couple paragraphs nearly brought a tear to my eye.

I was invested. It sold the world of Folvale and Renekhan really well for how brief it was and I was left waiting for more.

Solid music, interesting characters.