Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MAGMATUNA

7
Posts
10
Followers
1
Following
A member registered Jan 12, 2024 · View creator page →

Creator of

Recent community posts

I've added more resolution options when downloading the application version of the game that should hopefully scale better.

(2 edits)

Unfortunately the game doesn't work in fullscreen mode and only works in windowed mode, so you can either try play windowed mode but it might look a little small, or you could try using 1920 x 1200 which should make the game window nearly fill the screen while still keeping pixel consistency.

I would have tried to make it full screen compatable but couldn't really due to the the time limit

I just made a 1440p friendly version of the app that should fill most of the screen and work much better

What monitor resolution did you play on and did you play in the broswer or download?

The game window is made to be 1024 by 1024 so if you're playing on a resolution lower than that or if you go fullscreen in the app it may make the game look wierd.

Thanks for the feedback, as i mentioned in another reply I'm afreaid the ending cutscene is broken but the idea of a compass is very interesting and I will add it to the final version.

Thanks for the feedback, the softlock is a bug with my bad late night code and me forgetting to connect an event to trigger the final titlescreen but unfortunatley I cannot fix bugs at all until the voting period is over. I am taking all the comments and feedback into consideration for the final (coop bundle) build of the game which will have more content and fix all of the bugs.

I still zoom across the screen with a 165hz monitor