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MagicDogStudios

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A member registered Nov 20, 2020 · View creator page →

Creator of

Recent community posts

I'm actually more proud of this game than Yeoldeburg, I poured my soul into Yeoldeburg but I'm not happy with how it came out. The story is good for Yeoldeburg, I just wish I went more into gameplay, making it easier to understand. This simplistic slenderlike game is actually something I love!

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I need some feedback for my game (Tales from yeoldeburg) prior to it's release on Steam, please tell me what you think could be improved in the gameplay and more importantly where you get stuck in the game, it would be good for you to pinpoint parts of the game that can be improved it would be even better to provide a recording of you playing through the game https://magicdogstudios.itch.io/tales-from-yeoldeburg

Thank you for playtesting Tales From Yeoldeburg, The game was supposed to save at the 3D segment, I will fix this ASAP, in that scene you're meant to run away from Simon, if he catches you he crashes the game I will make this more clear in the future or maybe completely remake the scene

Tales From Yeoldeburg; The classic game from 1975 finally returns after PowerFoxGames took it down in 2017, Experience the adventure!

Warning: May contain jumpscares, flashing lights, Nauseating scenes etc...

https://magicdogstudios.itch.io/tales-from-yeoldeburg

This build exists purely as a test build. Please give me your feedback for this build so I can optimise the game!