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MagicalMonstar

22
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A member registered Jan 11, 2023 · View creator page →

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The premise has such a strong soul to it that I find super-evocative. The map complements it so well, and the adventure is so interesting and fun (to the extent I was surprised so much was packed into so little space). I really want to get this one to my table

Really cool adventure with some great art and great ideas! The non-euclidean aspect was a bit difficult to understand, but I definitely think it's a fun aspect of the space once you get the hang of it!

Really cool setting with an ethereal feel to it. There are also a lot of places in here to make some HUGE impact, which is rad!

I find myself a little curious why none of the other residents on the island would inform the giants that others are active on different days. That being said though, I really think the interactions that exist between the giants and the other denizens are really fun and add a lot

Really cool entry!

A lot of good info was packed into this adventure in the limited space while still remaining easy to digest and reference! A fun premise for a Liminal Horror adventure that seems really easy to run and hook the players into

The art is absolutely killer and the adventure seems so sick! Makes me really want to find more stuff with this particular setting/theme!

A real minor quibble I've got would be that sections are sometimes split into different columns, which can make things a lil harder to reference, but I think that's pretty minor

Really stellar job! Definitely left me wanting more

This rules! The encounters are unique and I think really sell the somewhat silly mood of the adventure in a way that gets the players involved. The dungeon design is phenomenal with a lot of loops, movement and an internal logic that's easy to understand due to the layout

Super-fun! The theme comes through really well, every room has something interesting in it, and the items are rad! I love the scenario and the consequences of the adventure

I'd be curious to see some way that the players couldn't just immediately turn around and leave as soon as they get there, but that's a pretty minor quibble. That being said though, I really like all the different hooks and how some of them give you alternative starting-points

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The premise is so immediately electric, and the writing is so easily gameable. I couldn't help but imagining running this as I read it. Can't wait to bring this to the table!

The art and writing has such a strong feel to it. This is rad!

Tons of cool ideas! Also some really fun and interesting consequences for the PCs actions!

The map is so rad! I also really enjoy the further adventure sparks to help connect everything together

Great design and a really cool idea with just the right amount of moving parts!

A lot of really fun stuff with a lot of rad pieces! The feel is really strong all throughout and the art helps solidify it!

The concept is so cool, and the art really supports the feel. It's a breeze to read and reference too!

Thank you so much!

This is so rad! I absolutely love the adventure, and the system is so clever and fun

I can see myself running a Fallout-style game using this. It's very light and fun to read while also being evocative (especially the locations!)

I think this really nails the Appx. N look and feel, both in visuals and in writing. I don't think I have seen a defensive scenario like this before, it looks extremely rad!

The art and layout are absolutely phenomenal, and the adventure feels so whimsical while also maintaining a good amount of tension. Love it!

This is so beautifully terrible, excited for the Kickstarter!

the correct files should be available now! Thanks again for the heads up

You're right, dang! I'll fix that here ultra-soon; thanks for the heads up!