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Maerys

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A member registered Nov 06, 2021 · View creator page →

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Same answer as for the comment below, there was a misunderstanding about the genre of the game. But I'm glad you liked the game anyway, thank you!

I agree, I think there was a confusion about the genre of the game, it is more like a Clicker. I changed it so it is more accurate! Thank you for your feedback!

Thank you very much for the comment, we are glad you liked it! ☺️

Thank you for your comment! 🥰

Thank you! 😄

Thank you very much!

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I agree with my friend, your feedback is really appreciated, we are glad that the experience of this game is close to the one we wanted to offer ^^!

Oh I totally missed it, thank you for including Leave The God Damn Tavern! ^^

Enfin testé ! :D C'est vraiment impressionnant. La patte graphique est vraiment cool, c'est vraiment du super taff, surtout pour 48h, bravo à vous! J'ai testé avec mon copain, et on a beaucoup aimé ! S'il y avait un manque à pointer, sans grande originalité, ce serait peut-être l'équilibrage de début de partie qui tend à favoriser le runner plutôt que le defenseur. Difficile de toucher 3 fois la fleur avec la vitesse de tir et la visée standard avant que le runner ne l'attrape. Peut-être moduler la difficulté en fonction du stade d'amélioration du défenseur ? Par exemple, au stade standard, un seul tir sur une fleur suffit pour chopper le buff. Puis 2 tirs ? Puis 3 tirs ? Ce sont que des idées jetées ! En tous cas, super content d'avoir découvert ça, et hâte de voir ce que vous proposerez à la prochaine jam ! :D

Ahah, we're glad to read this! Thank you!

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Thank you very much! The chess theme was indeed very inspiring and helped us to find many ideas of gameplay ^^

Merci beaucoup! :D Votre jeu a l'air excellent, je le testerai dès que possible! 

Vous êtes étudiant.es vous aussi ? ^^ A quelle école ?

The speed up button was indeed an idea suggested in the team, but unfortunately, we didn't had time to add this feature ^^ Thank you for you review!

Thank you! :D

Thank you very much, we really appreciate it!

Everyone in the team made a great joob indeed! Thank you for your feedback! :D

Sure, that's a good idea, specially with a strategic game like this one! But unfortunately the kinf of feature difficult to add during a jam ^^' But sure, we'll think about it. Thank you!

Thank you very much!

Oops, the crash is unexpected! Thank you for your review and we are glad you liked it!

Cool idea! At the beginning, it's pretty difficult to understand how it works, but by testing, we finally get it. Played it until I reached the end, I hope with good score! Congrats for this submission!

This is so funny! All the details, like the high score that is always make by players, or the 2 players mode that is just a hardcore mode xD I really liked how you turned the theme of the jam into these ideas!

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I really liked the idea! The controls are indeed a little tricky, but I think that it's a necessary difficulty. The puzzles are well thoughts, and the graphics are lovely. And I made it, so... All good! Very well done for a first one!

Very cool idea! I wish I could play more, but the controls are not very easy with a casted arm ^^' The music could maybe be lower too! These apart, it's a game I really enjoyed discover!

Thank you ! 😄

Thank you for your feedback!

Great job! :D I love the art!

Here's my score!


Like it! Each level is well thought!

Merci beaucoup ahah !

Thank you very much !

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Hi! Yes, we noticed this mistake, we forget to change a parameter, it should be fixed now ^^

Like the game, and the movement of the character that need us to be careful if we don't want to be pushed against an enemy by accident ^^ While I was playing, I wondered if there was an end, where we could see Barb really meet Katy, but I guess it is an arcade game with no end? I noticed an issue about the sound: I play using a headphone, and the sound was only played in my left ear. Is it normal?

Like the concept! But I forgot how the character looked like at the begin of the level, so I won by spamming the people until I randomly found him. Maybe adding a little model of the character in a corner of the screen would be cool ^^ 

As you said in your comment, indeed we had the same idea, it's really funny to see how we developped it in different ways! I really enjoyed your game, it is very polished, congratulations! My only regret is that there is no more levels! But I understood that you met technical issues. Maybe after the jam? It could be awesome to discover more levels! 

I reached the end! Really liked all the enemies that are various, and the bonus implemented that allows the player to survive until the end, these are great ideas. It is not too easy and not too difficult, I thinkt the game is really good balanced. As others said, maybe the controls of the fire and the movement don't feel natural. Even when I was at the end, I couldn't get use to it.

Really enjoyed this game, it is so juicy, and the enemies are various and numerous, we don't have time to be bored. The particules effect and the work on the light is also very welcome. Congrats!

The graphics, animations and sounds were really great, I'm impressed! Like others said below this comment, this game is maybe too hard to be fairly appreciated. The guide is welcome, but maybe a system of checkpoint would also be a benefit to reduce the frustration of the deaths (unless the checkpoints were implemented, but I did't get far enough to reach it).

I like the concept, but it would probably be benefit to implement a music, and a button to make diseapper all the clones that we put or have some limits about the clones, because we can quickly block our way by creating too much clones ^^'  

Pretty cool puzzle game, maybe a restart button would be benefit as already said, but anyway, it is still great, good job!

Really cool game, and very dynamic! 

Incredible game, this is so juicy and so pleasant, amazing job! I'm impressed !