Yeah, we came up with the main mechanic and then realised it's basically Braid a day later. As for the button, we thought about it but there wasn't enough time to implement and test it, based on the feedback we absolutely should have found the time. Thanks for playing and the feedback!
Creative concept and pretty models, it's fun to play but honestly a bit too difficult, the satisfaction bar depletes a bit too fast and I struggled to survive longer than about a minute after the skeletons spawn.
Really fun math puzzles, the difficulty was just right for me (although the "%" operator makes things quite easy once you understand it), but I can see how others could struggle with it. The music and abstract texts between levels make it very calming.
Creative concept, I liked the description at the beginning, based on which you have to pick out the correct items. The UI could be more readable though, I didn't understand it at all at first.
By the time you have to hold your horses, keep the light on and pry the demon core open at the same time, I was having a hard time, because I was laughing too much. The art is brilliant as well. Loved it!