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Lance Grabowski

A member registered Oct 09, 2018 · View creator page →

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Recent community posts

Hey thanks Robert! That means a lot. Hehe, yeah it's a tricky one.

Great little game. I got it as part of the BLM bundle years ago and never got around to playing it until now. Glad I did!

Hey I just wanted to let you know I'll be making more games like this in the new Monthly Game Club I just launched. No pressure, but you can read more about it at or in my latest announcement post if you're interested 😄

Hey thank so much for the kind words, you don't how much it means to me. So glad you enjoyed it :)


Hmm, I'm using a 2013 MBP with intel graphics. Never had any trouble with any Godot games in the past. Understand your commitment to quality and not shipping it under those conditions. If you want, I'd still be happy to test it out on my machine and let you know if I experience the same issue, just let me know.

I can't imagine why you wouldn't export this to Mac if you made this in Godot. Is it because you don't have a way to test it? If you port to Mac I can playtest for you. 

Either way, please export a Mac version, I'd love to play this game.

Hey thanks for the suggestion! I am in fact planning on working on a themed version in the future, but I wanted this one to be very simple, aesthetically.

Thanks again!

Hey, just wanted to let you know that the game is finally finished! I hope you try it out!

Hey thanks Rebecca!

The app says it cannot be opened.

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Hey There, Please indicate what OS the downloadable files are for. You can do this by going to the game page, Edit Game and clicking the OS icons under Uploads. Thanks!

Game looks great! Unfortunately, I'm a Mac user. :(

Love the sprite work and the mechanics are great. I personally really appreciate the lack of combat. Of course that means the exploration needs to be ramped way up and maybe add some puzzles and whatnot. Great first level, looking forward to seeing where you take it.

Really solid game, dude.

Nice efforts, friends. Keep up the good work!

Hey, glad you at least got to the end. You know it's funny, under the UI input settings in godot, it says d-pad controls added. But my d-pad only controller wouldn't work until I added the joystick input, weird.  I added both so that issue is fixed now.

Yeah I plan on doubling or tripling the size of the world, maybe adding a few more diverse areas and all around polishing it up and adding a little story. I'll send you a link when the final version is complete.

Yeah that was a goof on my part. I left testing mode on before I exported. Once judging is over I'll re-upload the game how it's supposed to be.

DOH! I forgot to turn testing mode off before I exported. You're not supposed to be able to infinitely jump right off the bat. Sorry!

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There are loads of really easy to use and free music making apps for mobile and desktop. Google will probably be more useful for suggestions than I could be, not knowing your preferences.