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maddhattpatt

26
Posts
76
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A member registered Oct 23, 2017 · View creator page →

Creator of

Recent community posts

I really like the negative time-world idea, it was really creative! The movement felt great, but I don't think I'm good enough with a trackpad lol. Nice work! 

This was a fun little game with a nice art style! I wound up getting all the stones and then doing another run! The tile markers are a little hard to see so it made figuring out whether or not I'd jump over an enemy difficult. 

ah thank you so much!

Thank ya for playing!

Nice job with the aesthetics! I wish that strength got buffed more since it takes a lot to purchase to start one shotting basic enemies at full power. Purchaseing speed and range had a lot more immediate impact! Overall, great game, it was fun to play!

Really nice game to pick up and understand, after seeing the solution to puzzle 3, I feel like the rest of the game clicked for me!

Ooooooh I was struggling with this one too, that makes a lot of sense

Nice twist on pong! I do wish there was a bonus on getting the ball past the AI

Took me a little bit to figure out how to actually eat my tail (didn't know I needed to use my tongue in a particular direction), but after that I really liked the levels! Also I dig the main menu thing ;)

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At first I was put into battle without getting to the programming screen, but after every button on my keyboard, I got the 'softlock button' to appear via 'tab'. That got me to the programming screen, but unfortunately I couldn't interact with the action commands. Not sure if this a browser build related issue

This was a really fun strategy game to play. And nice job increasing the complexity as the levels went on. My favorite tech was moving my basic warrior away from the spears until they're safely able to be moved to attack them

This has been my favorite puzzle game so far! Also I like that you didn't make it mandatory to get all nine flowers. I couldn't figure out the bush puzzle in the lower-right

Thank you so much, I was definitely cutting really close at the end hahah

Thank ya I felt really good with putting this one out there!

Thank you so much!

Thank ya!

Ah thank you so much!

Thank ya so much! I wouldve loved add more levels

You guys built a really good creepy atmosphere, nice job!

Cute art!

Really great progression for the puzzle design!

I really like hand-drawn pixel look! I also encountered the bug with being able to use small loops, but I played through the levels without relying on it. One suggestion for game feel would be to have the box accelerate the longer the box has been traveling!

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Not really sure why this is happening (maybe its my monitor being high dpi?), but the game is rendering super small. Zooming in and out in the browser doesn't really help the issue either. If the instructions were added in the description, that'd be nice bandaid solution! I got a few levels in and I enjoyed it! Something to consider for the future would be to add "Coyote Time" to make the platforming a little easier!

Not really sure if I can do much else besides sleep. I saw your response to MojoRojo, but I'm on day 50 so I'm not sure how to get to the ending. I found out I can get on the bed to increase my height but I don't know if thats on purpose. If the ending is a high number of days, it would be nice to have little things change in the jail cell every couple days to spice things up!

I really loved the music and art style, it was a nice chill vibe. At first I thought the gameplay was going to be similar throughout, but it was nice that it changed. I think it lingered just enough for a change to feel refreshing!

Thank you for the font! I really dig the aesthetic of it! I also used it for a game jam and it fit in so well <3