happy belated birthday! this was a gut-punch in the best way possible. this felt so similar to my experience with ocd, and i felt seen, even if delightfully uncomfortable. this was very helpful with trying to convey what it generally feels like. i played this with my boyfriend and he said the POV of the narrator felt like someone trying to help someone with ocd out doing simple tasks. terrific game, thank you (:
MadameClaws
Recent community posts
this was INCREDIBLE for a horror game! i love the aesthetic and story so much, and it's a neat twist on the whole genre of "spooky garfield" stuff. i was expecting a complete meme, but it was way more serious and palatable. as much as i loved the atmosphere and the game breaking the fourth wall, the platforming was a nightmare. it'd be a 10/10 if the cloud jumping with the bats wasn't so infuriating, lol. kudos (:
i didn't get the true ending first so it just hit so much harder having it be the second playthrough ): remarkable story telling experience, and the dreams were really well done! i also appreciate the gameplay loop isn't too repetitive, as if we had to do those extra three days, i'd be bored by the ending, so good call there. kudos!
i'm stunned, this was absolutely incredible! this was SUCH a great atmosphere and concept, i think this is by far one of the best small indie games i've played. honestly, thank you so much for this experience! also, having it download as just a .exe without needing any .zip files/etc was a really good immersion effect (:
i played 'the other side' recently, and while it's the same sort of mechanic, it felt entirely different. i want to know so much more about the lore! i second the comment suggesting an endless mode of sorts, that'd be a ton of fun if you ever wanted to expand on this game (: the ending was HAUNTING, i felt so much dread. kudos!
the art style with the dithering looks absolutely incredible, i'm obsessed with the atmosphere!!! i couldn't help but just keep complimenting how cool it looks. i think backing the camera back a bit would make it feel nicer with the angle being used here, as it's only like half of the screen currently. otherwise, great demo, kudos!
i severely underestimated this game! i haven't had that much fun on an itch.io game (: definitely one of the best i've played so far!!! i also don't usually go after all the endings, but it was too pleasant to not. if there was a phone app game of the cooking minigame on an endless mode, i'd play it in my free time, no doubt. thank you for such a great experience, kudos!
this was by far one of the best demos i've ever played. i really enjoy the art style, and how almost everything feels "alive" and has importance, even for a giggle. i haven't impatiently awaited a game in a while, LOL can't wait to see more and hear what the guest musicians will do (: this game and you deserve all of the kickstarter support and more ♡
i'm not usually a fan of being chased in horror games, but once i got a hang of things, it was quite fun! the stamina/sprint bar is a LITTLE rough with how slow the character moves on top of the slow refill, but doable when comfortable with the "map" and items that turned out a lot of cash. i'd love to see the lore be expanded on in future updates.
i'm embarrassed at how bad i was at the controls on stream, omfg. i understand why they're used, as a game inspired by older playstation horror games, it felt sort of nostalgic tbh. i appreciated the "idiot proofing" of some of the puzzles, as i'm not the best at them.
it also made me scream. thank you for an enjoyable little game (: