Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

MadameClaws

77
Posts
2
Followers
7
Following
A member registered Jul 06, 2019 · View creator page →

Recent community posts

this game was way more than i expected, and the plot twist made me go "oh!" out loud, haha. excellent use of making the same thing over again enjoyable. thank you for this experience!

this was a really great short experience. the ambience was solid, and i really liked the sound design. the snowfall was really nice too. would love to see more, or something a bit longer. kudos!

a delightful treat! i'd definitely love to see more, kudos! (:

very promising start for a sequel! excited to see more (: the art style and designs are very cute, especially the animations. kudos!

this game is absolutely beautiful with a neat story-telling experience. it feels nostalgic somehow, for a place i've never been. i do wish it was a bit longer, i was really enjoying my time. thank you for a great walking sim!

this demo is beautiful, both as an experience and through aesthetic. the camera mechanic is neat, and i liked the start of doing puzzles. going to wishlist the full game for sure, kudos!

this game was certainly an experience xD really cool interactive elements, like the light switches. the aesthetic is good (i can't believe i'm saying that to a game about a bathroom) and it's just downright silly. kudos!

really fun and atmospheric! i thought the style looked familiar, so when i loaded in and saw the crawler easter egg on the tv screen, i knew i was in for a treat. thank you for such a delightful game (:

very, very interesting concept for a card game! a physical version of this game would be very amazingly frustrating (in a good way) to play against your friend(s). kudos for the experience of great atmosphere!

i agree with the general consensus: the atmosphere build up is terrific, but the cheap jumpscare at the end really killed it. it didn't startle me, and i was disappointed it was ended like that. you managed to nail the hardest part about a horror game, so keep up the good work, kudos! (:

nice short experience! excited to see more, kudos (:

awesome story telling approach! very disturbing but in a good way that was digestible for how dark it was. keep up the great work!

this was a very nice spooky atmosphere! great job on building suspense for the next game. can't wait for it, kudos!

this was such a delight to experience. the puzzles were perfect for myself as someone not as good at most puzzles, and the storytelling was superb. really neat mechanic i haven't seen before. excellent work here, kudos!

this was a delightful little treat! i really enjoyed the aesthetic a lot. great work here, kudos!

you nailed the slasher vibe, so the plot twist was unexpected. in the best way, the controls felt like the playstation tank controls. great job for this idea and the post credits are chef's kiss!

this is easily one of my favorites i've played on itch. this was immensely creative and kept me on my toes. it even spooked me, lol. great work here, you're definitely on the right track for horror games.

awesome prologue, i'm excited for the full project (: kudos!

great demo! definitely going to have to pick up the full version some time (: kudos!

excellent use of ambience and atmosphere, i felt uneasy in the best way possible, lol. this was a very enjoyable experience, thank you so much (:

this is really good for a first game! it has some bugs, sure, but overall it was neat (: excited to see what you come up with next, kudos!

delightful! kudos (:

such a unique experience this was! great job on the concept, lol (:

this game was absolutely a treat!!! the music was amazing, the style is cozy, and the puzzles are fun (: thank you for such a great experience.

i am horrid at fps games but it was really fun to play as something outside of my comfort zone! very nice atmosphere and i LOVE the aesthetic. kudos (:

really neat game! kudos (:

this was thoroughly enjoyable! having the items be randomized made it pretty fun (: great job, thanks for such a nice treat!

beautiful world building, kudos!

what a delightful experience (: thanks for your hard work, kudos!

this was a delightful little treat. excellent art style (: kudos!

what a great experience! the driving felt really smooth and the story was good. kudos!

thanks for the laugh, kudos!

this was BRILLIANT! i am obsessed with the art style and the story. the little mini game was pretty fun to run through as well (: thank you so much for this wonderful experience!

this was SUCH a delight to play. i'm bad at golf games so i got mocked for n00b mode, but i got the hang of it (: wonderful ambiance and art style! kudos!

not sure if it's just me, but after the lockbox puzzle in the upstairs room from spawn, the game gets stuck on something and i cannot move forward. my first playthrough, the key was invisible for the small room. i feel like this game has potential, but i can't get further than this ): it's genuinely spooked me, too!

happy belated birthday! this was a gut-punch in the best way possible. this felt so similar to my experience with ocd, and i felt seen, even if delightfully uncomfortable. this was very helpful with trying to convey what it generally feels like. i played this with my boyfriend and he said the POV of the narrator felt like someone trying to help someone with ocd out doing simple tasks. terrific game, thank you (:

this was INCREDIBLE for a horror game! i love the aesthetic and story so much, and it's a neat twist on the whole genre of "spooky garfield" stuff. i was expecting a complete meme, but it was way more serious and palatable. as much as i loved the atmosphere and the game breaking the fourth wall, the platforming was a nightmare. it'd be a 10/10 if the cloud jumping with the bats wasn't so infuriating, lol. kudos (:

i didn't get the true ending first so it just hit so much harder having it be the second playthrough ): remarkable story telling experience, and the dreams were really well done! i also appreciate the gameplay loop isn't too repetitive, as if we had to do those extra three days, i'd be bored by the ending, so good call there. kudos!

i wasn't expecting the story to turn the way it did in either playthrough route! i appreciate that both story lines are so individual and it's not just a few flavor text differences. playing both endings really gave a full scope of the situation, this was a treat! (:

i'm blown away! this was an incredible experience, and i enjoyed every moment of it. it spooked me, it made me emotional, and i had a wonderful time. the art style is so refreshing and the music was top tier. kudos!